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FPSC Classic Product Chat / Questions questions...

Author
Message
Gekko
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location: Iisalmi, Finland
Posted: 23rd Jun 2006 14:19
Hello,

I have a few questions:

1. Is there a way to change the limitations of multiplayer game (i.e. no dynamic buttons for doors etc.)?
2. Where is the link for this 'DBConv.exe'?
3. What kind of limitations I have to note when modelling my own models (I'm using blender, converting to .3ds -> .x)?
4. Is there a way to add more layers?
5. Is there a way to increase the size of the map?

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 23rd Jun 2006 16:21
I will help where I can.

1. Using only automatic doors would solve the problem. I don't think you should even use doors in multiplayer, but that's a personal preference, I guess.

4. You can create up to like 20 floors (I think it's around 20) on a level.

5. No, the map size is what it is.

I'm sure some one with some modeling experience will help with the others.

Crazy Grandpa
Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 26th Jun 2006 13:50
You can find DBConv.exe here.

I'm not sure about the limitations to models in FPSC, but I don't let any of my important dynamic entities surpass 3000 polys. For regualar static entities, I aim for 700-1500 polys, and so on. I'm not sure if that's what you meant, but there you go.


Evil has a new name. Demo out now!
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 26th Jun 2006 18:40
Wow... cool... very cool... makes a note of that.

Your Mod was deleted by the Government.
One can only know so much, only comprehend the world to a point. After that we exist as impressionable beings. Doing nothing, being nothing, forever nothing.

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