i asked because it is probably a very poor tutorial to have learnt from, very pandering - good to feel like your achieveing something, however not so good to actually learn from. The actual german one also has far better descriptions on it of things, i wish he'd got someone else to translate it.
and i've found the best way to make picture actually useful is to crop them to the outer edges, place them on planes and then scales the planes to size - use them as the background in textured veiw. Its just a shame that the 3D veiws you can't see the Vertex in for milkshape so you have to actually model a little blind at first and hope you're putting them down right - but this should be corrected soon. Was suppose to have been done in 1.64 but too many problems came up with other things.
i've noticed almost all the tutorials you find online, and specifically for Milkshape - they actually lack alot of technique, people jump from one technique to another which makes everything very confusing the end user. Because it feels like the style has changed, and unknown to the uninitiated they're actually learning alot of bad habits as a result which they take onto thier next project ... as a result alot of people never quite learn to model aspects quite right because they can't grasp the use of things properly.
Sad when you think about it

this is why i actively encourage people who ask what a feature does and plays with it ... because they can learn alot more by just playing with the tools and enjoying themselves after knowing what a tool is suppose to do than learning something within a tutorial
Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?