thanks for the comments, benjamin, it is very hard to paint faces, it is often the difference between what makes and breaks a model, there are eyes, just covered by shadow, perhaps the light is too high in my render, maybe an all ambient shot would please you?
just remember its hard to match the models face structure to a texture, following the co-ordinates can often go off anatomy and is suprisingly difficult. All i want you to remember is that i can not create reality, i do not have the abilities to literally paint a photograph, so the faces will probably never meet your criteria, i havnt reached perfection yet. and at the end of the day, this is game graphics, there will always be a point where the graphics cant be dependant on photography, but to match the other characters who have been exagerated in the texture, such as colonel X, which in this case, compare this character to him and the texture and facial styling fits in well
but thanks for your comments and criticism, it shows me i have something to work on
the vehicle ideas seem very good, in that case i will make vehicles for all these guys and take the riot control guy into perspective, maybe give him one of those see through shields? kinda reminds me of farcry, that would be very nice
but im sure it would be annoying sussing alpha channels on the shield...
lol, no i didnt use chuck norris as a reference, kinda looks like him, lol, i was actually going for that mean skinny cop, like the ones from gta
night-stick (is that right?) would also be good, nice idea butter fingers
i'll take a whack at that scifi corridor, more mech than tech though, as one of the segments included in the pack, i have also finished another segment, i'll show it soon, when i make a good scene
thanks for all the comments guys, i highly appreciate it, and pus in boots, ive made 2 civilians already, im now making a business man and woman
-Jon
Vol.2 coming this summer