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NETMAN007
23
Years of Service
User Offline
Joined: 16th Jan 2003
Location: Malta
Posted: 2nd Apr 2003 13:23
I am compiling a game in Normal Exe and the file size of the .exe is 3MB.
Usually when an .exe is created is minimised not increased.i.e. when the source code which is of 10k is compiled the file size will be less or nearly equal in size of the source, not 3MB. I tried all options and btw I am not including the media with my .exe file.
I tried the small file size option but still you have to include with the .exe file the pck file which still makes the a file size of 3Mb.
Does anyone know of another option or something to reduce the file size?
Netman007
Rob K
Retired Moderator
23
Years of Service
User Offline
Joined: 10th Sep 2002
Location: Surrey, United Kingdom
Posted: 2nd Apr 2003 13:36
Any time you use ANY 3D graphics, the filesize will always be 3MB. This is because

a) DBP includes various runtime libraries which take up space...

b) ... these runtime libraries are "debug" libraries (which take up 2-3x more space than the release ones)

Remember though that DBP executables compress extremely well, so space isn't such a problem.

Current Project: Retro Compo. Entry.

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