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FPSC Classic Product Chat / The DEAD bodys are flying! Whats wrong?

Author
Message
Mr Love
19
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 29th Jun 2006 18:14
Hi, Im back again as You can see! Can anyone help Me with this one? When I import My own Characters from Milkshape to FPSC everything works and looks great until the Character turns up to a dead body! The DEAD BODY are flying like one meter over the ground!
Whats the prob? I know its propably the bones or a collision problem, but does anyone know how to fix this? By the way have anyone had any probs sence installing Entity Maker from TGC?

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Avenging Eagle
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 29th Jun 2006 19:00
Change its y-axis correction in the .fpe file.

AE

Mr Love
19
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 29th Jun 2006 19:50
Thanks ALOT!!! What do I change it to? Or is it a value of taste? (I can move the body to a height that I think looks good.) Strange that the physics dont work here...
Thanks again!

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