Well there's a teeny bit of interest, so here's the features so far:
6 layers (a'la photoshop)
brushes:
box
line
circle
texture
blur
spatter/airbrush
burn through layer
erase
The texture brush is selected by clicking on a texture, and then with your mouse or graphics tablet you can draw with the texture.
Oh yeah, the program uses any .bmp image you place in the textures directory, and displays them in the texture bank at the bottom of the screen as you can see, I didn't have many when that screenshot was taken!!
Like all of the brushes, the size is scalable in realtime, something which is missing from all the graphics packages I own, for instance, that red "worm" in the screenshot above was done in one stroke, one hand holds the pen/mouse, while the other controls the scaling from the keyboard.
It's quite intuitive and fun.
You can also have your model rotate in real time while you draw on it.
You can have your model animate within the program, but you'd have to wait until I get dbpro before that'll work with mesh animation, it's primarily a paint package anyway, anim8 is just there to see if your texture looks right on the model in different positions.
You can zoom or pan the 3d view with a click 'n drag in a way users of 3d studio max will be familiar with.
At the moment, you are limited to 256x256 textures but that will change once I get into full time development on this.
ZX Spectrum 48k Issue 3, Radio shack Tape drive, Rank arena 12" T.V. set.