I cant find where in my code is casuing the problem, can anyone find it?
main.obj : error LNK2001: unresolved external symbol "public: void __thiscall xGameEngine::LoadGame(void)" (?LoadGame@xGameEngine@@QAEXXZ)
Debug/InsaneCombat.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
// gameengine.h FILE FOR INSANE GAME ENGINE
// AUTHOR: NATHAN KRYGIER
// FILE CREATION DATE: 6/22/06
// LAST UPDATED: 6/30/06
class xGameEngine
{
public:
xGameEngine();
void LoadGame();
void CleanGame();
void LoadLevel(char *sTerrainMesh);
void CleanLevel();
bool LevelLoaded1();
bool LevelLoaded2();
bool LevelLoaded3();
bool GameLoaded();
int LevelNum();
private:
bool bLevelLoaded1;
bool bLevelLoaded2;
bool bLevelLoaded3;
bool bGameLoaded;
int iLevelNum;
int iDifficulty;
};
xGameEngine::xGameEngine()
{
bLevelLoaded1 = false;
bLevelLoaded2 = false;
bLevelLoaded3 = false;
bGameLoaded = false;
iLevelNum = 1;
}
bool xGameEngine::LevelLoaded1()
{
return bLevelLoaded1;
}
bool xGameEngine::LevelLoaded2()
{
return bLevelLoaded2;
}
bool xGameEngine::LevelLoaded3()
{
return bLevelLoaded3;
}
bool xGameEngine::GameLoaded()
{
return bGameLoaded;
}
int xGameEngine::LevelNum()
{
return iLevelNum;
}
void xGameEngine::LoadLevel(char *sTerrainMesh)
{
}
Current Project: CTA Beta
Lines: 825
Last Updated: 6/30/06 at 7:21 PM EST.