Thanks
I'll let them drop nothing
And does anyone know how to make a countdown:
; 10
:state=9:hudreset,hudx=50,hudy=90,hudimagefine=Languagebank\english\gamecore\text\user\10.tga,hudname=hud10,hudhide=1,hudmake=display
:state=9:hudshow=hud10,hudfadeout=hud10,timerstart,state=10
:state=10,activated=1:state=99
:state=10,timergreater=1500:state=11
; 9
:state=11:hudreset,hudx=50,hudy=90,hudimagefine=Languagebank\english\gamecore\text\user\09.tga,hudname=hud9,hudhide=1,hudmake=display
:state=11:hudshow=hud9,hudfadeout=hud9
:state=11:sound=audiobank\user\voice_pack_1\9.wav,timerstart,state=12
:state=12,activated=1:state=99
:state=12,timergreater=1500:state=13
this is a part of JasUK70's timer script, the paths are okay nothing wrong with, but when I step on the trigger zone, all the huds come in one second... And that looks reaally... Not what I want
Could anyone help on that one?
Thnx