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3 Dimensional Chat / Male Head

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Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 3rd Jul 2006 22:17
This is the result of my week at the character modelling class. There is a body too but I don't think its really any good so I'm just showing the head.



Isn't he scary looking lol?

Sureal Chris
19
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Joined: 17th Jan 2005
Location:
Posted: 3rd Jul 2006 22:31
where do people take these modelin classes?
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 3rd Jul 2006 22:49
Looks familiar... I've seen that head before, do they give you a template head or something?

Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 3rd Jul 2006 22:56
I took the class at the UCLA in california. And no it wasn't a template head, I made it from scratch.
I used this image to help with the topology:
http://www.bmc.med.utoronto.ca/C4D/wireframe0180.jpg

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 3rd Jul 2006 23:59
Quality model! It does need some work here and there, like the eyes and lips and the skin material, but you gotta love that class of yours I might go to one myself, but the nearest one is at Maxon UK (Cinema 4D's developer) although up the road, but cost a couple of hundred quid to do, but I'm sure if I spam Perry enough with emails about C4D we can cut a deal

Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 4th Jul 2006 00:30
Lol thank you Yes those are a problem and also the ear isn't actually attached if you look at it.

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Jul 2006 00:52
Ear attachment aint easy, thats why I rarely model em, I mean if I can hide them, no point making them

Pincho Paxton
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Posted: 4th Jul 2006 01:05
Quote: "Ear attachment aint easy, thats why I rarely model em, I mean if I can hide them, no point making them"


I'd smash a hole in the side of the head, and put a haxagon in the hole, then link the hexagon back to the head with vertices, and then fill the vertices with faces. I did that to add the tail to my dog.

BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 4th Jul 2006 01:24
Nice model Dude... Hope ur enjoying the classes.... wish i could go to one

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Jul 2006 01:32
Quote: "wish i could go to one "


I think theres plenty in the UK, I'm lucky, Maxon is up the road, but London is a good place, like down Soho theres escape studios which specialises in certian 3D apps, but I don't think C4D is one, email Maxon customer services for your closest place to train

Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 4th Jul 2006 02:21
@Biggadd: Thanks!
@Pincho: That sounds good, ill try it later if I can find time.

It was really cool because my instructor had actually made models for the upcoming game Battlefield 2042.

Sven B
19
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Joined: 5th Jan 2005
Location: Belgium
Posted: 4th Jul 2006 16:26 Edited at: 4th Jul 2006 16:26
Finally a pic I can learn from... (downloads wireframe)

Thx man!
Now see if I can make it look as good as yours...

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 4th Jul 2006 19:14
Lol ur welcome, good luck!

Heckno
20
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Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 7th Jul 2006 06:31 Edited at: 7th Jul 2006 06:34
@Mucky: nice to see some head shots around these parts.. Look nice, a bit plastic on the texturing would be my only crit...

here is one Im currently working on (low poly being built for Gil to be used in a DBP project)....

Mucky Muck Ninja
21
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Joined: 4th Sep 2003
Location: im not entirely sure
Posted: 7th Jul 2006 06:46
Thanks, thats a nice looking model!

kaymation
19
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Joined: 30th Mar 2005
Location: up, down, all around
Posted: 2nd Nov 2006 00:54
wish i could model like that... think i'll stick to cartoons

Download,start up, model, animate, export, import, program, test, export, compile to disk, advertise on forum, sell, get rich. It takes a lot to get rich eh?
Oddmind
20
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 2nd Nov 2006 23:29
theres always one around...

formerly KrazyJimmy

Prayers for rain...

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