1. You must place a sounde zone on the place where the player starts.
2. Then you must make a .fpi (musicloop.fpi) file with this code:
;Artificial Intelligence Script
;Header
desc = Loop Sound When In Zone
;Triggers
:state=0,plrwithinzone=1:state=1,loopsound=$0
3. Place this codefile in :
Quote: "Files\scriptbank\user"
4. Rightclick on the sound zone and in the AIMAIN part you must put:
Quote: "user\musicloop.fpi"
(Also put in the Sound0 part the path to the soundfile; like:
Quote: "audiobank\misc\ambience.wav"
I like playing games, and making games