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FPSC Classic Product Chat / Graphics of the game

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tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 4th Jul 2006 12:55
Is it possible to have dynamic lighting as good as half-life 2??
Jiffy
20
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Location: Hiding in the bushes in your backyard
Posted: 5th Jul 2006 15:49 Edited at: 5th Jul 2006 15:50
No.

That's basically your answer. HL2 had a huge budget, poweful tools, and professional artists all working together to create things like the top-notch lighting. Basically, in FPSC, you're working on a much smaller scale. You don't have a million dollar budget, or really powerful tools, or professional artists (well, it's unlikely). FPSC's engine is simply incapable of processing that level of lighting and the simple fact is that it really never will.

However, static lighting is something that is very flexible. You can create lighting in the texture, which works brilliantly and naturally doesn't burn performance. But basically, no, you won't be able to have dynamic lighting (as in, lamps swinging as the light sways across the floor accurately to the lamp's direction) anywhere near the quality of a AAA game like HL2.

Remember--with FPSC, you're not going to make HL3 or Doom 4. Making games is excrutiatingly hard work--FPSC provides a very, very easy way to getting into that realm, but naturally at the compromise of a complex and AAA engine. This is a $50 program we're talking about here. Licensing something like the Source engine? Thousands upon thousands.


Evil has a new name. Demo out now!
Lucifer
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Posted: 5th Jul 2006 17:20 Edited at: 5th Jul 2006 17:20
Quote: "HL3"


there isnt going to be a hl3 just episode 1, 2, 3, ?

Just google pallmanni and get the history of me!

http://whatishl.ytmnd.com/ so friggin funny!
SpyDaniel
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Location: United Kingdom
Posted: 5th Jul 2006 17:25


There you go Pallmanni.

(Knowing you, you will moan at me that is a fake image and tell me so; dont you think I know that?)


Candle_
18
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Joined: 29th May 2006
Location: kindergarten
Posted: 5th Jul 2006 18:22
LMAO @ Higgins.
Better get a gun quick from that area you seem to be in.

FredP
Retired Moderator
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Location: Indiana
Posted: 5th Jul 2006 20:58 Edited at: 6th Jul 2006 00:21
I can get pretty good results from static lighting and full lightmapping.
But HL2...nope.

Les Horribres
19
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Location: My Name is... Merry
Posted: 5th Jul 2006 21:49
Okay. I will press that that is a fake screenshot of hl3 because I can.

I will also press it because it is a rare occurance for someone to use the same interface in a new engine.

Your Mod was deleted by the Government.
Disturbing 13
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Location: Murder Capital of the World
Posted: 5th Jul 2006 23:45
Hey Fred how bout some pics of that pretty "food", lol JK, Im one to talk about typos

FredP
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Posted: 6th Jul 2006 00:23 Edited at: 6th Jul 2006 00:25
How's this?
Click the view button...

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Disturbing 13
19
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Location: Murder Capital of the World
Posted: 6th Jul 2006 02:47
At FredP- Great screen shot but it doesn't look edible. Well the snow does...except that yellow patch behind the dumpster

Jiffy
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Location: Hiding in the bushes in your backyard
Posted: 6th Jul 2006 14:54
Quote: "there isnt going to be a hl3 just episode 1, 2, 3, ?"


That's speculation. Let's hope it's worng . I'm not going to pay $20 for 4 hours of gameplay (yes, I finished it in that time, at a friend's house). Now yes, buying all three you'll be paying $60 for 12 hours of gameplay, which is alright, but come on.

I want to play the next chapter of Half-Life in one package, and I don't want to be led on by 4 hours and have to wait another 6 months for the next 4 hours.

But anyway, that's off-topic.


Evil has a new name. Demo out now!
Bloodeath 6 6 6
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Location: Sierra vista in indonesia
Posted: 7th Jul 2006 21:44
OMFG WOWZERRS WITH WOOTCAKES how did you get that screenshot out of hl3?!?!?!?!?!?!??!


*sarcasm*

http://www.shockforums.tk
Smitho
18
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 11th Jul 2006 09:50
Quote: "Quote: "there isnt going to be a hl3 just episode 1, 2, 3, ?"

That's speculation. Let's hope it's worng . I'm not going to pay $20 for 4 hours of gameplay (yes, I finished it in that time, at a friend's house). Now yes, buying all three you'll be paying $60 for 12 hours of gameplay, which is alright, but come on.

I want to play the next chapter of Half-Life in one package, and I don't want to be led on by 4 hours and have to wait another 6 months for the next 4 hours.

But anyway, that's off-topic."


Its true... Mainly cuz Episode 1 is out

Weeee
Jiffy
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Posted: 11th Jul 2006 10:50
I didn't say that the Episodic content is speculation. I said that it's speculation that the Episodes combine to form HL3. Look at the title:

Quote: "Half-Life 2: Episode I"


Just because it's after HL2 doesn't make it HL3.


Evil has a new name. Demo out now!
tj990
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Posted: 16th Jul 2006 12:14
is it posible to have dynamic lighting like medal of honor allied
assault?
Doggy
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Posted: 16th Jul 2006 12:51
Quote: " is it posible to have dynamic lighting like medal of honor allied
assault?"


Haven't actually played that in years, but I'd say you could get closer to that with FPSC, but such things as moving lights and realtime shadows don't seem to be possible.
FredP
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Posted: 16th Jul 2006 15:31
I don't know about moving lights but with static lighting and full lightmapping you can get good shadows.

Nigezu
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Location: Oulu, Finland
Posted: 16th Jul 2006 21:43
Dynamic lightning isn't good thing in FPSC. It doesn't make shadows and looks crappy too. Static lightning is a way better because it makes static shadows and looks better.

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu
tj990
18
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Posted: 17th Jul 2006 03:32
okay
thnx
HandK
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Posted: 17th Jul 2006 03:48 Edited at: 17th Jul 2006 03:49
Just to throw mud into the water of the HL3 thing.
Valve are refering to Hl2: Episodes 1,2 &3 as HL3

Don't Expect Half-Life 3

H&K

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