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2D All the way! / Free Grass Texture

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Benji
20
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2006 20:34 Edited at: 4th Jul 2006 21:12
Does anyone have a royalty free grass texture for commercial and non-commercial use? I will add it into my finished grass function that i will release Royalty Free in the DBPro Disccussion board as soon as I get a quality image.

Requirements:

1. 256x256 on black background
2. Must be a sideview.
3. Not solid\filled in, i.e. you have to be able to see the blades at the top with black in between them.


Much appreciated, thanks

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Van B
Moderator
23
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 4th Jul 2006 21:22
Photoshop can do grass really easily, has a special brush.

I could make one - just let me know what shade of green - seriously, grab the RGB colour of the strongest shade on your base texture and I'll use that, then the grass will match perfectly.

Also, I'd suggest using an alpha transparency texture if possible, I'll upload both .bmp black background and a alpha .png.

'tis only a few minutes work.

Aegrescit medendo
Benji
20
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2006 21:27 Edited at: 4th Jul 2006 21:36
Thanks . Png's will work best but I might need both.

And here are the red green blue values:

Rgb 0,183,0

Edit:

I will add this to set the transparency on my source object:



My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Van B
Moderator
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 4th Jul 2006 21:38
Here you go.

It's tileable horizontally, so if this is for cross plains or something along those lines, you can use very wide ones if you like and scale the texture.

Aegrescit medendo
Benji
20
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2006 21:43 Edited at: 4th Jul 2006 21:43
Thanks! That is perfect. I'll try it in my function then ill post it up in the DBPro discussion .

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Benji
20
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2006 21:57 Edited at: 4th Jul 2006 22:25
I might have a problem. Its either DBPro or the grass is too solid of a color. It might need to be darkened a litte. Just a sec and I'll post a screen.

Edit:
actually here's the function:




I attached the other image you don't have for the matrix.

As you can see there is a problem.

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Van B
Moderator
23
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 4th Jul 2006 22:27
Ahh, try these instead - colours should match a bit better.

Aegrescit medendo
Benji
20
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 4th Jul 2006 22:30
Ah, thankyou!

I already posted the function but I will edit it

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Keemo1000
21
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Joined: 26th May 2005
Location: 28th Dimension
Posted: 6th Jul 2006 22:38
Lol its Benji vs Van B and no one cheering.

Nice texture by the way!

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Medieval Coder
20
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Joined: 31st Dec 2005
Location:
Posted: 7th Jul 2006 01:53
And I thought I was the only one making grass that way....

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