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3 Dimensional Chat / Manipulating 3d models for games

Author
Message
Edgel
20
Years of Service
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Joined: 5th Jul 2006
Location: U.S.A
Posted: 5th Jul 2006 21:58
I am a... beginner... programmer with DBC. I have made really basic models with wings 3d. My problem is manipulating them in DBC, so that I can say, swing a mace or make the mace a 1st person view weapon.
Then there is getting the character. How can I make animated .x files like the one in the http://developer.thegamecreators.com/?f=t01/3d_tutorial_index tutorial?
WarGoat
21
Years of Service
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Joined: 19th Sep 2004
Location: Montreal
Posted: 6th Jul 2006 05:17
If I remember well, wings 3D can't animate. You'll need to use another program if you want to do animation.


Windows XP,pentium IV, 3.0 MGZ, 1024 mb memory, 256 mb ATI Radeon PCIE X700 Pro 'sett squadron back on the assault'
Edgel
20
Years of Service
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Joined: 5th Jul 2006
Location: U.S.A
Posted: 6th Jul 2006 16:35
yea... but do u have any suggestions on what program to get?
Heckno
21
Years of Service
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Joined: 8th Sep 2004
Location: Palm Coast, FL
Posted: 7th Jul 2006 03:43
how about character shop, or the other few that our listed on these forums (fragmotion sp?)...
Edgel
20
Years of Service
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Joined: 5th Jul 2006
Location: U.S.A
Posted: 7th Jul 2006 15:36
Ok I tried fragMOTION, and it looks good. One last thing though... Is gameSpace as good a program as cheaper ones like milkshape to model and fragmotion to animate? Or are there other features that are not supported that make gameSpace better?
Edgel
20
Years of Service
User Offline
Joined: 5th Jul 2006
Location: U.S.A
Posted: 7th Jul 2006 16:25
thanks. I browsed the forum stickies and got a comparison thread b/w modelers. I downloaded a free modeler and frogmotion. Thanks for the suggestions

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