oh dear heres me thinking you guys knew what you where doing
ok open it in 3ds max or if you dont have max milkshape or ac3d or something like that
select all and reduce the general scale of the model
pressuming you have max export with panda softs direct x plugin
if you dont have max try deep exploration or direct x plugin for milkshape
create a fpe for the model do not assign a texture path to the fpe so fpscreator can use multiple textures
insert it in to fpscreator as a dynamic object
and bingo it works
and take a deep breath
wax your self with a wet cod
and ill read you a bed time story later
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