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Unknown Truth
19
Years of Service
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Joined: 16th Feb 2005
Location: Hell
Posted: 6th Jul 2006 04:08 Edited at: 6th Jul 2006 04:42
I made a handgun and imported it to fpscreator with animations and all, but it stops the reload animation short...

The reload animation is 120 - 168

I checked the gunspec and everything was fine... Is this a bug?

Whoever helps me gets the gun! Pic of it attached...

The truth is still unknown... or is it!

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Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jul 2006 04:59
the guns too boxy but i think your animation is too long?

http://www.shockforums.tk
Unknown Truth
19
Years of Service
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Joined: 16th Feb 2005
Location: Hell
Posted: 6th Jul 2006 05:27
What is the limit to how long gun animations can be?

The truth is still unknown... or is it!
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jul 2006 05:29
i think 90...altho i could be seriously mistaken...but i think for a fact its too long

http://www.shockforums.tk
Unknown Truth
19
Years of Service
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Joined: 16th Feb 2005
Location: Hell
Posted: 6th Jul 2006 05:38
I think 125 is limit, around there is where it is cut short...

The truth is still unknown... or is it!
Unknown Truth
19
Years of Service
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Joined: 16th Feb 2005
Location: Hell
Posted: 6th Jul 2006 05:43
Quote: "the guns too boxy"


Actually that is how glocks look, it has 764 polygons... very detailed, fps creator just makes it look wierd

The truth is still unknown... or is it!
Havok
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location: In a box
Posted: 6th Jul 2006 05:54
I can do animations up to 150, but I have never done more because that is all I need inorder to get good animations.


I know Karate, Kung Fu, and 47 other dangerous words...

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