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Work in Progress / WIP Airplane Engine

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Benji
18
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Joined: 17th Dec 2005
Location: Mount Doom
Posted: 7th Jul 2006 01:09 Edited at: 11th Jul 2006 03:08
Like the title says, I'm making an engine for airplane physics. It's going pretty good but.. lets just say I have some work to do.

The + and - keys on the right of the numpad control the throttle and use the arrowkeys to aim.

I have attached the airplane file and heres the source:




Oh, and here's the airplane image:

[/href]

Visit my Airplane Engine thread in the WIP board.

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NeX the Fairly Fast Ferret
19
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Location: The Fifth Plane of Oblivion
Posted: 7th Jul 2006 01:32
It just goes... crazy when I steer.

<OMG></OMG>
NeX, you cant be serious - CattleRustler.
Benji
18
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Posted: 7th Jul 2006 02:16
Thats because it zrotates the object when you steer. I would change it but I don't know how to make it rotate to its side anyother way when you turn.

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Merk
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Posted: 7th Jul 2006 03:59
Will this be an accurate portrayal of aircraft performance (ie: lift, drag or their coefficients if you prefer and pitching moments will be included?) If so I'll be very interested in how this goes. Good luck
Merk.
The crazy
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Posted: 7th Jul 2006 08:52
Quote: "It just goes... crazy when I steer."


Sorry, did I get too close?

Benji
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Posted: 7th Jul 2006 09:05
@ Merk

If you mean will it be like a flight simulator, yes.

@ The crazy

ok..

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Benji
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Posted: 7th Jul 2006 09:18 Edited at: 7th Jul 2006 09:22
Thats weird. The turning didn't go crazy before but I retested the code at the top and it went weird....

Don't worry no more crazy steering.

Here is an upgraded version using the same media posted at the top:



My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Chris Franklin
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Location: UK
Posted: 7th Jul 2006 19:18
Hehe this is fun good work

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NeX the Fairly Fast Ferret
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Posted: 7th Jul 2006 19:21
It's not fun at all for me. I can't seem to steer very fast at all and I only seem to have rudder.

<OMG></OMG>
NeX, you cant be serious - CattleRustler.
Benji
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Posted: 7th Jul 2006 20:46 Edited at: 7th Jul 2006 20:47
Quote: "Hehe this is fun good work "


Thank you, it is also fun making it.

Quote: "It's not fun at all for me. I can't seem to steer very fast at all and I only seem to have rudder.
"


I'm going to add in different things like flaps and brakes, and make it possible to land. Hopefully that will make it more fun.

I also like your location:

Quote: "In your back garden with a sniper rifle. "


My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Benji
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Posted: 8th Jul 2006 03:11 Edited at: 8th Jul 2006 03:11
New version! Using the keys "<" & ">" you can roll the plane sideways. I'm working on the freefall for when you are going to slow in the air, but right now it is pretty bad. I've changed it so that when you press the "+" and "-" keys, insead of increasing the speed instantly, it increases the throttle and has the speed# follow behind. You'll see what I mean if you test it. The throttle is printed in the corner and the speed below it.

Edit:

I forgot the code



My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Jack
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Posted: 8th Jul 2006 04:11
post screenshots pls

Benji
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Posted: 8th Jul 2006 09:03 Edited at: 8th Jul 2006 09:04
If you insist, but it's just an engine so it wont be anything graphical.

Hmm, could someone else post a screen? My paint program isn't working, so I can't save the screens.

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Chris Franklin
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Posted: 8th Jul 2006 10:39
Can you post the texture for the model? then i'll upload a screen for you (Just makes it look alot nicer)

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Benji
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Posted: 8th Jul 2006 21:54 Edited at: 8th Jul 2006 21:54
Oh, yeah, I forgot that texture!

Here ya go:

[/href]

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Chris Franklin
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Posted: 8th Jul 2006 22:10
Awesome! thanks

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Benji
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Posted: 8th Jul 2006 22:14
Thank you, too. I'm trying to think of what to add next. If you have any ideas, go ahead and post.

My Specs: Geforce 6200 128 MB.,3.0 GHZ Pentium 4 Processer, 512 MB Ram.
Benji
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Posted: 9th Jul 2006 08:28
I'm almost finished making a crashing system. It may not be perfected but I'll post it up sometime soon.

Visit my Airplane Engine thread in the WIP board.
Chris Franklin
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Posted: 9th Jul 2006 12:23
w00t That'll be amazing Work it on mesh deform

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NeX the Fairly Fast Ferret
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Posted: 9th Jul 2006 17:57
A crashing system? I can do that!



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NeX, you cant be serious - CattleRustler.
Chris Franklin
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Posted: 9th Jul 2006 18:08
lmao nex
Apart from i don't have C:/

here



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NeX the Fairly Fast Ferret
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Posted: 9th Jul 2006 18:10
Muhahaha!


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NeX, you cant be serious - CattleRustler.
tha_rami
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Posted: 9th Jul 2006 18:31
How about
If ''Nex:/' and 'ChrisF~1:/' mode=command mirrored' = 1; then increase voltage on PC 200%;

tha_rami - the best way to predict the future is to invent it
NeX the Fairly Fast Ferret
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Posted: 9th Jul 2006 18:48
No! (Sound of PC shutdown)

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NeX, you cant be serious - CattleRustler.
Benji
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Posted: 10th Jul 2006 03:48
Um, Nice....

I havn't made a mesh deform system yet, I'm afaid. I meant the engine of a crash system.

Visit my Airplane Engine thread in the WIP board.
qwe
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Posted: 11th Jul 2006 02:38
i made a basic airplane program. here it is if you want to see my code, maybe it would help yours

http://www.votewehrle.com/qwe/flight.rar
Uncle Sam
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Posted: 13th Jul 2006 01:03
qwe! How did you do that?! The angle's of my plane or vehicle always reverse when I turn around my plane....but yours...

Uncle Sam
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NeX the Fairly Fast Ferret
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Posted: 16th Jul 2006 21:54
Downloading...
Probably using the turn object, pitch object, roll object and move object commands.


Since the other one was scaring you guys so much...
Sixty Squares
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Posted: 22nd Jul 2006 23:34
I love your program Nex, I can't wait to show my friends!

BENJI: It looked good but it was REALLY slow on my computer for some reason. I couldn't really play

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