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FPSC Classic Models and Media / Custom biped, The scag. Fpsc ready

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Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 9th Jul 2006 15:19
ok, I'd like to go out on a limb here and claim to be the first person to get a skeltal animation out of maya and into fpsc. It took a lot of reading and exporter hunting, but I think it came out quite well.

The texture map needs improving, but this for the moment was an exercise in animation.

The scag can shuffle, run, melee attack, idle, and die.

It all looks pretty cool. Now that I have learned to how to export bones from Maya, I will be working on converting a whole load of weird creatures...

"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward

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Havok
19
Years of Service
User Offline
Joined: 29th Jul 2005
Location: In a box
Posted: 9th Jul 2006 15:44
Nice job, Butter Fingers! Looks great!


I know Karate, Kung Fu, and 47 other dangerous words...
flashing snall
19
Years of Service
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Joined: 8th Oct 2005
Location: Boston
Posted: 9th Jul 2006 16:03
haha, he look funny, as in, he makes me laugh cause his face is so strange looking. nice model man, keep it up.

Your signature has been erased by a mod
Stoopid
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Outside your window with a laptop.
Posted: 9th Jul 2006 17:34
its really cool! i like how he has messed up teeth! nice model!
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 9th Jul 2006 18:47
good job. are you going to release this?

Read my profile to learn about all my wierd fanaticacies...

Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 9th Jul 2006 19:03 Edited at: 9th Jul 2006 19:03
Glad you got it working. very creepy

Stoopid
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Outside your window with a laptop.
Posted: 10th Jul 2006 03:06
dido.

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