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FPSC Classic Product Chat / blender+FPSC

Author
Message
X Master
18
Years of Service
User Offline
Joined: 5th Jul 2006
Location:
Posted: 9th Jul 2006 17:26
how does blender work with FPSC?
Avenging Eagle
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 9th Jul 2006 18:01
if blender can export .x models then yes

AE

Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 9th Jul 2006 21:02
I use blender, it is more than capable enough to work with FPSC. you may have to get some extra python scripts or script them yer self. but it will work very well.

RF

mark_p
18
Years of Service
User Offline
Joined: 3rd Jul 2006
Location:
Posted: 10th Jul 2006 04:50
does anyone do this? The python scripts to get blender objects to load as far as you know? Is there an example in the forums somewhere? I like blender (especially the free part) and would love to use it for my FPSC objects if I can get it to load.
kind regards, markp

mark_pouncey
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 10th Jul 2006 09:42
I checked it last night. it will work as is, you will not need to scrpt anything. so download away and have fun


RF

soapyfish
20
Years of Service
User Offline
Joined: 24th Oct 2003
Location: Yorkshire, England
Posted: 13th Jul 2006 03:11
I thought there were problems with the .x exporter, ah well, live and learn.

<º))))><.·´¯`·.Here's to the crazy ones¸.·´¯`·.¸><((((º>
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 13th Jul 2006 11:41
I have not had a problem.

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