Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / More Newton woes

Author
Message
Baiame
18
Years of Service
User Offline
Joined: 8th May 2006
Location:
Posted: 14th Jul 2006 22:22 Edited at: 14th Jul 2006 22:23
The other thing I'm doing with Newton (an FPS system) is going well. Yesterday, I tried something much simpler, yet it doesn't seem to be working. Here's my code.



For some reason, the DBPro box object is at 0, 0, 0, despite being bound to the Newton "board" object, which should be at 0, 150, 0. Even with nothing to collide against, the Newton "board" doesn't seem to move, even by gravity. Any ideas? Thanks.

EDIT- sorry, forgot to note in the topic title. I'm using DBPro.
Baiame
18
Years of Service
User Offline
Joined: 8th May 2006
Location:
Posted: 17th Jul 2006 21:33
Nevermind, I now see that I forgot NBD_NewtonUpdate.
ThomasFN
20
Years of Service
User Offline
Joined: 26th Aug 2004
Location:
Posted: 21st Jul 2006 22:09
Baiame
18
Years of Service
User Offline
Joined: 8th May 2006
Location:
Posted: 22nd Jul 2006 07:05
Yeah, that's what annoys me about using Newton. It's all pretty simple, but there's a bunch of stuff you have to remember to shove in for it to work.

Login to post a reply

Server time is: 2024-11-26 16:19:48
Your offset time is: 2024-11-26 16:19:48