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FPSC Classic Product Chat / I need help plz

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tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 15th Jul 2006 14:52
hi,
i was wondering how du u make the sit down?
Jiffy
20
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Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 15th Jul 2006 17:42 Edited at: 15th Jul 2006 17:47
There is a script somewhere on these forums to get entities to sit down. I'm sure it's here somewhere, I'll have a quick look for it.

EDIT: I found it. It was as simple as going to the Scripts forum and taking a quick search for "sit". First result yielded this script:



Copy that to Notepad and save it in the Scriptbank folder, making sure that you save it as "All Files" and making the extension ".fpi". Then simply apply it to the character, and voila.


Evil has a new name. Demo out now!
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 15th Jul 2006 21:41
Thanks, Jiffy! If that work I will have some work for it!

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 16th Jul 2006 01:20
how du u make the extension??
HandK
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Joined: 24th Jun 2006
Location:
Posted: 16th Jul 2006 01:33 Edited at: 16th Jul 2006 01:34
When you save in notpad look to Where it says File Name "*.txt"
Type the name, then ".Fpi" So "Name.Fpi", then press enter, or click save

H&K
Jiffy
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Location: Hiding in the bushes in your backyard
Posted: 16th Jul 2006 06:31 Edited at: 16th Jul 2006 07:28
However, if you only do that, you'll end up having a ".fpi.txt" extension. You need to have the "Save As Type" set to "All Files" as well as physically typing ".fpi" at the end, otherwise it won't work.

EDIT: I still haven't tested the script, but it's *possible* it doesn't work. I was fairly sure that that was a V1 script and not EA, but it's possible it is--the animation numbers changed in V1 as they ripped out half of the animations, and it appears that animate=5 is now the running animation. I'll look further into it later. You can do so yourself too, though. Simply go to the Scripts section, scroll to the end of the page and type "sit" in the Thread Search Box. Read threads as necessary.


Evil has a new name. Demo out now!
Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 17th Jul 2006 00:35
I tested it and it worked! Animation isn't so great but will do a job.

Intel P4 Processor 519 3.06 Ghz, 1536 MB DDR, Ati Radeon 9550 256MB
My site: http://www.freewebs.com/nigezu
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 17th Jul 2006 03:31
what does the character du when he animating?
HandK
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Joined: 24th Jun 2006
Location:
Posted: 17th Jul 2006 03:39 Edited at: 17th Jul 2006 03:40
@Jiffy
Quote: "However, if you only do that, you'll end up having a ".fpi.txt" extension. You need to have the "Save As Type" set to "All Files" as well as physically typing ".fpi" at the end, otherwise it won't work"


Doh. That was a bit stupid of me.

Oh no hangon. It wasnt a bit stupid of me. Your wrong.
It saves it on mine as .fpi even if you have save as textfile selected. I must just have one of those special versions of windows
(Maybe it does save it as Name.fpi.txt on yours, if you didnt actualy check, can you do so now, and we'll find out or equaly if you did check post and say so)

H&K
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 17th Jul 2006 03:54
thnx
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 19th Jul 2006 12:17
when i place the guy infront of the chair and put the sittingdown animation on he seems to float in the air table height
Jiffy
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Location: Hiding in the bushes in your backyard
Posted: 20th Jul 2006 02:22 Edited at: 20th Jul 2006 03:34
HandK... I think you may be right! I could have sworn that it saved it as ".fpi.txt", but it hasn't appeared to do that when I tried it just before... creepy...

Oh, TJ990--there may be a quick fix for your floating problem, but it may take a bit of tweaking--simply right-click on the entity (the character that is sitting down) and press Page Down a little bit so that the chracter is a little lower. Then test it and see if it's almost level, and then keep tweaking if necessary.


Evil has a new name. Demo out now!
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 20th Jul 2006 02:41
ill giv it a go
HandK
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Joined: 24th Jun 2006
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Posted: 20th Jul 2006 02:46
Or have him sit on the table

Jiffy, I think it might have something to do with if notpad is the default exe for *.fpi
In all honesty I only realized I hadnt been wrong when I accutaly looked, because what you had said made perfect sence.

H&K
Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 20th Jul 2006 07:58
Nope... he is right. Windows has improved... now... it actually saves as what you type.
3.14159265358979323846264338327950288419

Your Mod was deleted by the Government.
tj990
18
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Joined: 3rd Jul 2006
Location: In a radio shack
Posted: 1st Aug 2006 10:50
it still didn't work the character is still floating![img]null[/img]
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 1st Aug 2006 15:47
It's my understanding that this script was written for and worked in the early version, but that the animation needed was removed from V1... or something to that effect. All it does now is move the character down into the floor, so he appears to be lower behind a desk.

BTW: Apparently my Windows (XP PRO, SP2) has not improved so I still have to select 'All Files' or I end up with .fpi.txt.

Crazy Grandpa

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