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Code Snippets / .map to .dba converter (darkbasic pro, 6.2b)

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Kanaida
18
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Joined: 11th Feb 2006
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Posted: 16th Jul 2006 03:53
Its very simple, basically wat it does is take a .map (NOT .bsp) made in the Hammer map editor (the one used here came from the BSP entities example) and makes darkbasic cubes from the brush coordinates. If it doesnt work on your computer, please tell me, better yet, fix it yourself and then tell me . Enjoy the code, please comment on it, I want feed back! Any suggestions, any code amendments are more then welcome. Just don't flame me. HAHAHAHA. Seriously.

I'm EXTRA hungry.

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Aaron Miller
18
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Joined: 25th Feb 2006
Playing: osu!
Posted: 16th Jul 2006 08:40
Nice, i saw you ask about something on this in another thread, can't remember what though. Anyways, i will download hammer and make a .map file to test it.

Your signature has been erased by a mod - try 600*120 max on the image
Kanaida
18
Years of Service
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Joined: 11th Feb 2006
Location:
Posted: 16th Jul 2006 14:51
Just don't use CSG, make all the walls and windows and stuff out of square brushes otherwise it wont work proply (i guess I should have meantioned that). I'd like to see your test though.

I'm EXTRA hungry.

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