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FPSC Classic Product Chat / A few questions to FPSC

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fox86
18
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Joined: 16th Jul 2006
Location:
Posted: 16th Jul 2006 18:33
I'm going to buy FPSC propably but i need some info first:

The following things i could not test in the demo:

1.How can I change the textures of the ground/walls?

2.Is it possible to add light? (not simply light for the whole
room just light from a candle or lamp.)

3.Can I only made cubic-rooms?? (Round rooms possible?)

Hope u can help me!
Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 16th Jul 2006 19:14
1.How can I change the textures of the ground/walls?
With signs 2 or 3

2.Is it possible to add light? (not simply light for the whole
room just light from a candle or lamp.)

Yes a small ranged light near it

3.Can I only made cubic-rooms?? (Round rooms possible?)

Yes they are with the Corners segment


Hope u can help me!

http://www.shockforums.tk
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 16th Jul 2006 19:19 Edited at: 16th Jul 2006 19:20
EDIT-ya beat me to it Blood Death

1.make a new .fpe that tells you the texture is different. Plus there are plenty of user made programs for making your own walls allot easier.

2.yes. look in markers; lights are there.as soon as you place a light you will see the effect on the lighting.

3.yes, there is a round wall segment, plus you can create your own segments if you have a 3d modeler and skills to use it.

fox86
18
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Joined: 16th Jul 2006
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Posted: 16th Jul 2006 23:39
cool can u tell me some programms for making own walls?
FPSnut
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Joined: 21st May 2006
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Posted: 17th Jul 2006 21:16
as blooddeath said ( walls2 or 3 , ver2 is free and is very simple to use.
but first thing your going to need is a paint-program to create your tile, i remember a prog called gimp that is ok for a freeware title , dunno if its still free. but if you got photoshop, paintshop pro, coral, your well on your way to createing custom stuff.

Nigezu
18
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Joined: 25th Nov 2005
Location: Oulu, Finland
Posted: 17th Jul 2006 23:00
It's not Walls2, FPSnut! It's Signs II.

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My site: http://www.freewebs.com/nigezu
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 18th Jul 2006 08:43
Quote: "i remember a prog called gimp that is ok for a freeware title"


It's a little better than just OK. Show me a better freeware "paint-program".

I think MagicFPS is better for creating walls than signs.

The Game Creators! The TRUE answer to your save/load problems.
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 18th Jul 2006 08:48
Signs III is out and it is an excellent program...plus you can give a room separate floor and ceilings.There are also a variety of other options included.
Magic FPS is another great entity making program.
They are both good and I would recommend getting them both.
Signs II is excellent for a freeware segment making program but if you are serious about this and you have a few extra bucks you will want to pick up Signs II and Magic FPS.
Gimp is the best freeware image editing/paint program out there period.It is better than some programs you have to pay for.


fox86
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Joined: 16th Jul 2006
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Posted: 18th Jul 2006 14:25
How can I use Milkshape 3D for modelling? I mean .x and .fde are not supported by that?
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 18th Jul 2006 18:11
Milkspade has a export function that allows you to save your models in .x format.

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