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FPSC Classic Product Chat / Missing the Characters

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JacK ThE RiPPeR
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Posted: 16th Jul 2006 20:41
Hi.

I own FPS Creator V1 and everytime I try to see a character model in the test game, it doesn't appear! Could anyone give me advice?

- Arcades3d Official Game: DooM 40k -
HandK
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Posted: 17th Jul 2006 03:29
With so little information what sort of answers do you expect?
Im not even going to bother with the realy sarcastic ones, and go dirctly to.... No still too sarcastic. Questions instead.

Are you saying that when you build the "Test game", (By this you mean the hostage one?), the baddies are not where they were in the fps creator screen? Or do you mean that you cannot see "your" character? (Cos if so lots of sarcasm again)

I know its a pain, please repost with what you did to start the "test game", (This mean say things like "I loaded in file ****.xxx, and told it to build the level. When I move my Charecter to the window.... etc)

H&K
JacK ThE RiPPeR
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Posted: 17th Jul 2006 04:09
Well, I started the test game with Quick Lightning, No Shaders, single player and medium texture quality. And yes, I cannot see my character in the Test Game. Here is what I did: I used one of the characters included with FPSC, then I put my character in the map editor, I told it to build the level, I spawned when the character didn't appear, just the shadow.

Any suggestions?

- Arcades3d Official Game: DooM 40k -
HandK
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Posted: 17th Jul 2006 12:44 Edited at: 17th Jul 2006 12:48
Quote: "And yes, I cannot see my character in the Test Game"


So you cannot see your character in a FPS, Hummm.

1) I Spawned = Errr, no. You dont spawn baddies do

2) I spawned when the character didnt appear = So when something didnt happen it triggered something else with doesnt happen

3) Just the shadow = Your shadow, his shadow what?

Repost,
Me=Your character in the Game. (If you realy asking why you cannot see you in a fps, it bacause of the nature of FPSs in general)
Baddie = Character Other than you.
Spawn = To create "Other than the first time"

Are you saying,
"I placed one of the character models that come with FPSC on the map, then I put my start position (A big Green arrow) on the map, I built the level. When it started the character model of the baddie didn't appear, just its shadow"

If you are saying the above, then there is something wrong. So you also need to post your computer specs, with driver numbers for your hardware. But you dont post any of that here. You need to post it all to customer support. (Address In the manual I think)
The first thing they will tell you to do, is probably to download the latest drivers for your hardware. So you might as well do that before you email them

H&K
JacK ThE RiPPeR
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Posted: 17th Jul 2006 13:57
Quote: "Are you saying,
"I placed one of the character models that come with FPSC on the map, then I put my start position (A big Green arrow) on the map, I built the level. When it started the character model of the baddie didn't appear, just its shadow""


Yes, I do say that.

- Arcades3d Official Game: DooM 40k -
HandK
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Posted: 17th Jul 2006 18:07
I you have done nothing else, then I would say its a driver/comp problem.

If you have changed any of the attributes of the "Baddie", delete him, and replace.

DO the Character models appear in the "Hostage" level?

H&K
JacK ThE RiPPeR
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Posted: 17th Jul 2006 18:11
I don't think they're in the Hostage level. Anyways, I'll se what I'll do about it, because I read something about a texture problem in the characters.

- Arcades3d Official Game: DooM 40k -
Disturbing 13
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Location: Murder Capital of the World
Posted: 17th Jul 2006 20:44
try changing the effects line to this-
effect = effectbank\bump\bump.fx
if its already that then change it to this-
effect =
or-
effect = effectbank\bumpbone\bumpbone.fx

I find some cards like different settings

Les Horribres
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Posted: 19th Jul 2006 01:43
Quote: "Well, I started the test game with Quick Lightning, No Shaders, single player and medium texture quality. And yes, I cannot see my character in the Test Game. Here is what I did: I used one of the characters included with FPSC, then I put my character in the map editor, I told it to build the level, I spawned when the character didn't appear, just the shadow."


Quote: "Just the shadow = Your shadow, his shadow what?"


Why do people ask redundant questions? There can be only 1 topic noun in a sentence. And my first question was rhetorical. Please try to read, this is great grammer... better then most posts that come in. You can NOT say you don't know what he is saying because if you took english classes you SHOULD be able to deduce what is associated with what.


There should be a test level with FPSC. Load one and change NOTHING, test game then tell what happens. If the characters are still invisible you have an issue, but in my belief I think that you set the spawn settings on somehow but aren't spawning the enemy.

Your Mod was deleted by the Government.
HandK
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Posted: 19th Jul 2006 13:49 Edited at: 19th Jul 2006 14:15
Quote: "I spawned when the character didn't appear, just the shadow"


From this, it is not clear if "The Character", is the player character or another character.

It is therefore not clear from this "just the shadow", is the players or baddie characters.

He has a pronoun "I", and a real noun "The Character", and a shadow which belongs to one of them. Yet is not clear if "The Character" is the same as "I"

Quote: ""Just the shadow = Your shadow, his shadow what?""


By asking this, I am in fact asking is "I" = "The Character" or not
This sentence in fact has three subjects, because there are three clauses.

Maybe I am being overly critical of the language use. But what I think I'm doing, is not assuming that the sentence structure is the one I would have used.

(And I think you would be very surprised at what my job is, but Ill give you a clue. It involves Giving English classes in non-English speaking nations)(Even though I cannot spell)

Edit: I've had a think about it. And you are right, It would have been safe for me to make an assumption in this case. Just habit, of deliberately miss understanding students to force them to be more exact.
(I teach Technical English to the Spanish Military , so I'm allowed to be sarcastic to them).
Oh well.

H&K
uman
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Posted: 19th Jul 2006 14:46
JacK ThE RiPPeR

Using the Spawn commands applied any entity including characters is not at all designed to be restricted to Spawns folloing the intial enity calling or creation and level or game run time.

You can quite correctly have no dynamic entity spawn at intitial game run if you wish and call them to Spwan intitially and further Spawn after death thereafter as and when necessary.

This will have no influence at all on whether or not a character is visible in level or not if you have the Spawn settings set up correctly.

Best advice if you are having problems is to forget Spawn commands and simply place a basic default character in level in order to try and isolate the problem.

Characters can fail to appear for numerous reasons so you need to start from a simple test level where you can hopefully place a simple character in a simple bare level and if that show up then you can at least ascertain that its not any default problem relating to your installation.

Many things from Physics settings to bad .x files, character dying on initial Spwan and even the placement of characters in any one position can cause a character not to be where you expect it to be.

Start simple and dont get complicated - If you have a correct installation of FPSC and start a new level - placing some default floor tiles a simple character without doing anything further to it and a player start position and then test run the game there should be no reason at all why it wont show up.

You dont say much about what you are doing - just keep it simple to start with and if you still get probs then post full info about what exactly you are doing. If you have not messed about with your FPSC installation and keep it simple to start you should have no problem at all.

Try giving the player a weapon and if you cant see the enemy character but only his shadow then try shooting at the position where the enemy should be - Do you see blood? Can you walk over the position where the enemy should be without bumping into him? - is he just invisible or not in that position at all?

Try and isolate the problem more precisly and give some feedback so someone can help.

Above all if you have problems - keep it simple.



"I am and forever will be your friend"
JacK ThE RiPPeR
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Posted: 19th Jul 2006 14:51
Yeah, the thing is that I can see the blood when shooting it. It may be a texture problem or so as I read before.

- Arcades3d Official Game: DooM 40k -
Les Horribres
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Posted: 19th Jul 2006 23:25
I spawned when the character didn't appear, just the shadow"

But character is the subject. What didn't appear, the character didn't appear.

I spawned (when I spawned) is a something (preposition?) Alone "I Spawned" is a complete sentence, it has a noun and a verb. So you remove it from the context. Forming,

Quote: "The character didn't appear, just the shadow."


This statment clearly shows character as the subject which inturn makes the shadow a part of the character.

*looks at what he just posted*
Man... how the hell do I know that? (grammer nerd, grammer nerd, nerdy wordy grammer nerd)


Okay, I can forgive that... *reads post again*... I think I paid too much attention in English.

Your Mod was deleted by the Government.
xplosys
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Playing: FPSC Multiplayer Games
Posted: 19th Jul 2006 23:55 Edited at: 19th Jul 2006 23:59
Quote: "I spawn, therfore I am. --Aiko"


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HandK
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Posted: 20th Jul 2006 00:06
@Merranvo.

Yes I know. I admit I was trying to improve his English, rather than anwser the question. Ive already said sorry. What more do you want.

H&K
Les Horribres
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Posted: 20th Jul 2006 00:17
Quote: "I think I paid too much attention in English."


Your Mod was deleted by the Government.

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