I agree that scripting is an important part of any finished game.
I also agree though that the plug and play nature of FPSC, means that I "expect" the scripts to do what they say, and there to be lots of them
The main problem as I see it to the issue of lack of interest with scripting, is that if you want a script you "Imagine" it already exists. Now with models this isn't so. You hope it exists. But if it doesn't, (Say when you want a British Redcoat), you are not surprised.
With scripting, no matter what it is, you imagine that FPSC should come with it. Or if not, that its easily obtainable.
Lets take the Jet pack script. When I found that there wasn't one with FPSC.I assumed that this was because it was impossible within FPSC.
So when I discovered it on here, my first reaction wasn't,
"Wow how did they do that", but rather
"Why wasn't that included in the first place"
I probably wouldn't have thought this, if FPSC actually came with a script editor.
I had assumed, NO editor = No need to edit = All scripts I need are here.
When I looked at how few scripts there were, and worse how they are not described properly, I popped over to the forums to see what was about.
And here is the second problem.
Practically every time I wanted a script, it either already existed, or was publicly declared undoable.
And the times it was neither, I couldn't do it myself, because I hadn't been practising doing all the easy ones, that you need to do to know what you are doing.
1) Either FPSC 1.1 (or whatever) is shipped
with a script editor or
2) FPSC 1.1 Is shipped with a million more scripts.
@xplosys ,
I agree about the tutorials, (well last time I looked), a proper tutorial should, list all the tools you need, and teach you the concept of scripting, not just here's how you do this.
I for one, am totally rubbish at media content, and feel I add nothing the FPSC community.
So if you post a good tutorial, I will
1) Call your
Master xplosys on all my posts
2) Change my location to
Under the tutelage of Master xplosys
3) End all my posts in the script forums with
But this needs to be checked by Master xplosys
H&K