The Horizon Sky Pack is complete and ready for purchase.
The pack contains 16 complete Sky Boxes of the standard FPSC sky box quality. The pack is just over 5MB and contains a user manual giving instructions on installing and using the sky boxes.
Attached to this post is a .wmv video (1.48MB) presenting a few of the sky boxes within the FPSC test game interface.
For all the information on the pack, please visit
Horizon Sky Pack page.
An important note about building your games:
If your skycubes do not appear in your built games ( and all what you see is black ), please follow the steps outlined in this document:
In order for FPSC to relocate your new skycubes you need to copy your chosen skybox(es) folder to your exported games skybank\HorizonSkyPack folder, for example:
Lets say I made a game using the "Ice" skybox. I build the game as a standalone EXE:
* First you need to open up your built game's skybank folder, typically "\FPS Creator\MyGames\YOUR BUILT GAME'S NAME\Files\skybank"
* You should see a folder called "HorizonSkyPack" but it will be empty, you need to copy the "Ice" folder from "FPS Creator\Files\skybank\HorizonSkyPack" into the "HorizonSkyPack" folder, within your built games skybank folder.
Then try your built game's EXE file, hopefully now you will see your skycube in the map, if you still see black then you need to follow these additional steps:
Locate your built games "setuplevel.fpi" file, you will find it here:
"FPS Creator\MyGames\YOUR BUILT GAME'S NAME\Files\languagebank\english\gamebank\mygame"
Open up the "setuplevel.fpi" file in notepad, the 4th/5th line down should start with ":state=0:sky=", this needs to refer to the folder name and location of the sky within your built games skybank\HorizonSkyPack folder.
Following the above "Ice" sky example, the 4th/5th line should read as:
":state=0:sky=skybank\HorizonSkyPack\Ice"
Edit this line so it points to the folder name of the sky cube within your built games skybank\HorizonSkyPack folder, Save the setuplevel.fpi, and try again.
This should resolve the issue, if it does not, please contact me.