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FPSC Classic Models and Media / Magic FPS 2.2 Patch here.

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Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 21st Jul 2006 21:19 Edited at: 21st Jul 2006 21:20
Here it is with Scale Man and the box object and some new textures along with some minor stability improvements.

I haven't updated the site yet, but the patch is uploaded for MFPS 2.1 users.

Just run the patch. To use the Box object, just import the box2.x object from the objects folder. A new directory in Textures has been made called Boxobjects with the template and some examples.

As with any imported object, press the ENTER key to put it on the ground.

With this simple addition you can make everyting from cigarrette boxes to vending machines pretty easily with most any paint program and some pictures.

Here's the patch


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Stamina
18
Years of Service
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Joined: 30th May 2006
Location:
Posted: 21st Jul 2006 21:36
You da man
Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 21st Jul 2006 21:47
How is that possible when you da man?

Let me know if it works OK.
Stamina
18
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Joined: 30th May 2006
Location:
Posted: 21st Jul 2006 22:15
works just fine
Maeko
18
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Joined: 28th Jan 2006
Location: Your Mother
Posted: 21st Jul 2006 22:16
Works great! Thanks for the patch

Give a man some bullets, and he'll want a gun. Give a man a gun and he'll be giving away the bullets!!
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2006 22:33
What am I missing? How do you do get different textures on each side of the box?

Crazy Grandpa
Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 21st Jul 2006 22:36 Edited at: 21st Jul 2006 22:38
Go to the texturesboxobjects directory and look at the boxtemplate texture...

and remember this is a box you have to import from the objects directory not the box button.

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xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2006 22:41
Excellent, thank's Sinistar. I knew it was something simple.

Crazy Grandpa
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 21st Jul 2006 22:48
Cool.Thanks,Sinistar.

Candle_
18
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Joined: 29th May 2006
Location: kindergarten
Posted: 21st Jul 2006 23:22
Coooooooooooool.. Thanks for the update.

Sinistar
20
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Joined: 23rd Jul 2004
Location:
Posted: 22nd Jul 2006 01:38
Also I should mention that the main package has been updated too so if you buy it from now on you don't need to patch it.
Jon Fletcher
19
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Joined: 7th May 2005
Location: Taunton, UK
Posted: 22nd Jul 2006 01:46
great work!

cheers sinistar, scaling should be easy as pie now

Kerithion
18
Years of Service
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Joined: 17th Jun 2006
Location: Scotland
Posted: 22nd Jul 2006 14:27
Many thanks. Love this product to bits.
MK83
FPSC Reloaded TGC Backer
18
Years of Service
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Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 22nd Jul 2006 17:05
thank you, mucho!

bombs away
Davy B
18
Years of Service
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Joined: 9th Feb 2006
Location: West Berkshire (UK)
Posted: 14th Aug 2006 12:51
Just downloaded the patch, its really good and helpful with the see thought man to help you get the size of any object right, well gone Sinistar, i got to say this is a 100% kick *** product.
CLiPs
18
Years of Service
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Joined: 20th Jan 2006
Location: California
Posted: 14th Aug 2006 13:07
Sinistar your so awesome.....

I gotta thank him simply because he has kept me extremely busy with my paintshop and photoshop and now I can pretty much create anything with those 2 image editors.... Yes Sinistar's guy addon was an extreme help which allowed me to make my first dollar in FPSC ....Literally.... and best of all its scaled woo!! woo!!

ill add a screen of the cash...

Simply scanned a dollar
croped it and sized it in paintshop
then used MagicPPS to do the rest and yes I used the guy to scale....





Have you downloaded your CLiPs today.

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GIR UNIT
User Banned
Posted: 1st Sep 2006 08:43
wow nice!!! did u make magicFPS?


Deadly Pixel Society
19
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Joined: 30th Sep 2005
Location:
Posted: 1st Sep 2006 16:52
Wow, that looks gr8! I am thinking about buying it. How easy is it for people with no 3D experience?

Render & Dismember. Dehumanize Society With A Digital Death Deity.
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 1st Sep 2006 17:08
Extremely simple. If you want custom content, this is a no-brainer. Get it now!

GIR UNIT
User Banned
Posted: 1st Sep 2006 18:04
very easy people just import an object or use a pre-made 1 and chose and texture and it makes it!


Deadly Pixel Society
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Location:
Posted: 1st Sep 2006 18:07
SOLD! Cheers!

Render & Dismember. Dehumanize Society With A Digital Death Deity.
Cheesy Good
18
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Joined: 26th Aug 2006
Location: Under the rug
Posted: 1st Sep 2006 22:27
Wow looks easy, looks very good. This is a great idea and a great thing u have done for the FPSC community
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 2nd Sep 2006 07:34
Top job... thanks... I have to say I'm so glad I bought this, it's an amazing product...

I don't want to see a FPSC Professional!
pest456
18
Years of Service
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Joined: 4th Aug 2006
Location: Boarding school. (Australia)
Posted: 3rd Sep 2006 08:38
I don't mean to be rude, but magic fps looks like...not very good...not very professional to FPSC...awesome programme!

"Today is the first day of the end of your lives." -Postal Dude
CLiPs
18
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Joined: 20th Jan 2006
Location: California
Posted: 3rd Sep 2006 09:53
Quote: "I don't mean to be rude, but magic fps looks like...not very good...not very professional to FPSC...awesome programme!"


Does this count as an oxymoron?



Have you downloaded your CLiPs today.
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 3rd Sep 2006 09:57
Quote: "I don't mean to be rude, but magic fps looks like...not very good...not very professional to FPSC...awesome programme!"


That makes no sense at all.

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