Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / problems with respawning

Author
Message
Red Raven Media
18
Years of Service
User Offline
Joined: 18th Jul 2006
Location: My pocket
Posted: 24th Jul 2006 23:59
if i choose for characters to respond they don't follow thier waypoint
Steam Assassin
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: behind you...
Posted: 25th Jul 2006 09:05
That's too bad. Can you give us more detail?


Don't mess with Texas!
...Internet? What the hell is that!
Red Raven Media
18
Years of Service
User Offline
Joined: 18th Jul 2006
Location: My pocket
Posted: 25th Jul 2006 15:49
Well i have some zombies that follow their waypoints fine untill i go in and add respawning detials, i'll show you what is typed in:
___________________________________________________________________
Respawn
Spawn At Start? Yes
Max at any time 1
Maxuimum Spawn 10
Spawn after delay? no
Spawn when dead? Yes
Delay 30
Delay Random 0
Number to spawn 5
___________________________________________________________________
and the rest is empty except Angle: 90

and is current script is people\pace
___________________________________________________________________
I think i filled it out wrong but they should still be following their waypoints, right?
HandK
18
Years of Service
User Offline
Joined: 24th Jun 2006
Location:
Posted: 25th Jul 2006 16:22 Edited at: 25th Jul 2006 16:23
Problems with spawn Entities acting differently sometimes

It comes down to, "because thats what happens"

It irritates me as well

H&K
Red Raven Media
18
Years of Service
User Offline
Joined: 18th Jul 2006
Location: My pocket
Posted: 25th Jul 2006 19:19
Thats annoying
Soldier X1
19
Years of Service
User Offline
Joined: 10th Oct 2005
Location:
Posted: 25th Jul 2006 20:54
Did you try elevating the entities off the ground a bit? I found that sometimes helps. Also try making the entities face the opposite direction of where the player will be when they spawn, sometimes the entities will spot the player and stop walking.

Login to post a reply

Server time is: 2024-11-25 08:26:15
Your offset time is: 2024-11-25 08:26:15