So, I've already checked
this topic, and it's the closest thing to an answer I have so far, but my code currently only seems to display one line of text at a time, causing a good deal of flashing from one line of text to the next. It only happens in the stuff I code, as the tutorials all seem to work just fine and stuff, but my own code always has this problem. An example of something I'm working on...
`Navigate with the arrow keys and space`
`Move forwards to trigger the text box`
sync rate 20
autocam off
make object plain 2,50,18
position object 2,5,-38,80
lock object on 2
make matrix 1,1000,1000,10,10
message$="Missing"
message2$="Message"
intercom#=0
do
if intercom#=0 and camera position z()>501
message$="Hey! Is the communicator working,"
message2$="or will it need some more tweaking?"
intercom#=1
endif
if intercom#=1 and camera position z()<502 then intercom#=0
if intercom#=1 then text 230,390,message$ : text 230,408,message2$ : show object 2 else hide object 2
if spacekey()=1 then move camera 2
if leftkey()=1 then turn camera left 2
if rightkey()=1 then turn camera right 2
if upkey()=1 then pitch camera down 2
if downkey()=1 then pitch camera up 2
sync
loop
It's 2d text on a 3d world, and the problem happens even when the text ISN'T in front of the zdepth object. Do any of you guys know if this is something that's caused by my hardware, or if I can fix this code itself?
EDIT: DBC
Pineapple juice, the best drink ever made.