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DarkBASIC Professional Discussion / Heres a question for you pros.

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Wayne
23
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Posted: 6th Apr 2003 23:59
Hey guys, the toon shading....

If anyone here has played the new zelda on the gamecube you can understand this.

Is it possible to make a texture of (example) link's face, and appy it to a model, THEN put the toon shading on it, and have it work? I've tried it several ways but the answer eludes me,

THanx.
Never stop in the perseverance of knowledge.
The Key to life's secrets is on that road.
Wayne
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Posted: 7th Apr 2003 00:23
5 views no replies, Am I not alone in this question? I hope somebody has figured this out, I don't want to use cel shading to just make one color non textured cartoon objects.

Never stop in the perseverance of knowledge.
The Key to life's secrets is on that road.
The Darthster
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Location: United Kingdom
Posted: 7th Apr 2003 00:34
I always thought you textured the object as normal, then the cartoon effect was how it was rendered, using a small selection of colours and an edge image? I have no idea, since I don't have the hardware to support it.

Once I was but the learner,
now, I am the Master.
Kangaroo2
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Posted: 7th Apr 2003 00:41
Whilst I have only tried it with non-detailed textures in the past I would imagine that the images you use shouldn't affect it, if its textured anyway or if the detail is on your shader image (lol I didn't phrase that very well but I know what I mean )

If for some reason you can't get it working, make the object twice, texture the first one with all your detail, but setr its sensitivity to light off. Then place the identical but cell shaded one on top of it and ghost it. Voila!

Hmm until some1 can get it working with an outline tho Cell shading won't fully interest me. Amazing how many times thats been posted as a question and blank faces are the only reply (without faking it)

Coming Soon! Kangaroo2 Studio... wait and quiver with anticipation! lol
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Wayne
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Posted: 7th Apr 2003 00:54
Black outlines? Man, those are out in games right now. I had a debate on this in my Gameplay and design class at school, and everyone included the prof thought that using blackoutlines was not a good idea.

Never stop in the perseverance of knowledge.
The Key to life's secrets is on that road.
Wayne
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Posted: 7th Apr 2003 02:21
wow nobody know? hey RICH, LEE!!!!!

Never stop in the perseverance of knowledge.
The Key to life's secrets is on that road.
Shadow Robert
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Location: Hertfordshire, England
Posted: 7th Apr 2003 05:45
if you want one exactly like Zelda you need to used a Vertex Shader ... if you just need that effect i've explained the effect several times in the 3D Forum, just need to do some digging is all.

if ya lucki once i've finished up what i'm doing and the small bit of work i have for Rose i'll post up the essentials you need to produce the effect with a Shader

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
Fluffy Paul
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Location: United Kingdom
Posted: 7th Apr 2003 15:22
Gameplay and design class? What the hell sort of school do you go to?
That's not in the national curriculum!

Ending a sentence with a French word is so passé
Shadow Robert
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Posted: 7th Apr 2003 20:29
probably one of the Digial schools, like Digipen(WA,US) or Masterworks(UK)

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
rapscaLLion
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Joined: 29th Aug 2002
Location: Canada
Posted: 7th Apr 2003 23:16
First of all make sure you have the right hardware...
for Zelda style cell shading, you'd texture your models with flat colors, then apply the shader like Raven says. That's all I would know....

Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors
Shadow Robert
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Location: Hertfordshire, England
Posted: 8th Apr 2003 00:39
who wants the shader to make it possible (^_^)



now if i feel inclined... perhaps later i'll give the code which will allow this to actually display itself

Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?
EddieRay
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Location: USA
Posted: 8th Apr 2003 01:18
Bring it on Raven... a complete example would be nice.

aprilfan
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Posted: 8th Apr 2003 06:19
I want the example too!!! I've posted my own toon shading question and no one helped!!!! post it RAVEN!!! please...


Thanks in advance your loyal fan...kinda..

We could have handled that better.

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