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FPSC Classic Models and Media / Heckler and Koch mp5

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Don Ghogiletto
18
Years of Service
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Joined: 29th Jul 2006
Location: Serbia
Posted: 30th Jul 2006 00:08
If someone needs HKMP5 model in 3d max (vers 7). Bellow is pictures of model.
http://i115.photobucket.com/albums/n303/Ghogilee/hekler.jpg
http://i115.photobucket.com/albums/n303/Ghogilee/hkmp5.jpg

But cuz I'm a newbie here I don't know do I have permission to upload 3D max files and share in public. If this is ok I put the file in next post.
badger king
18
Years of Service
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Joined: 10th Feb 2006
Location:
Posted: 30th Jul 2006 13:55
nice work
newbie which does some great work i think i am going crazy lol
it is a rare sight

Hells Earth coming may 2007
SpyDaniel
18
Years of Service
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 30th Jul 2006 14:12
You can share it only if it is your own work.
MaarX
18
Years of Service
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Joined: 27th Feb 2006
Location:
Posted: 30th Jul 2006 14:17
Maybe he is a modeller for a loooong time, and he only is new to fpsc Great model dude!
da power pwnerer
18
Years of Service
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Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 30th Jul 2006 15:57
Wow!!! Looks real

DPP
badger king
18
Years of Service
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Joined: 10th Feb 2006
Location:
Posted: 30th Jul 2006 15:58
my point is new people on fpsc dont usely do models

Hells Earth coming may 2007
Butter fingers
18
Years of Service
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Joined: 20th Mar 2006
Location: Mecca
Posted: 30th Jul 2006 17:39
this is a good model, but it's way to many polys to ever work effectively in FPSC

"It's often better to keep your mouth shut and let people think you're an idiot, than to open it and confirm their suspisions" - Noel Coward
Don Ghogiletto
18
Years of Service
User Offline
Joined: 29th Jul 2006
Location: Serbia
Posted: 31st Jul 2006 03:36
Ok guys. I'm not new in 3D modeling (6 years of experience), but yes, I'm new in FPSC. Because I don't know coding and stuff , FPSC gave me the ability to make my own game with my models, for fun. So, the only problem with this model is polygon count and I don't know what is the upper limit for poly in FPSC. That's one of many reasons why I'm here on this forum. To learn from "veterans" and to give something in return.

Here's the file (MAX vers 7). You may alter it for your needs and purposes. Notice that I left the parts unattached to main mesh how you be able to lower poly's or do whatever you wish for. From my original model I reduce some poly's. If it's ok let me know.

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Don Ghogiletto
18
Years of Service
User Offline
Joined: 29th Jul 2006
Location: Serbia
Posted: 31st Jul 2006 04:08
Also to show good will and good spirit , I want to share my other models with you like this one for example. This is the Colt M1994 A1, made before 2 years i guess...

No textures, just mesh, also in parts for animation and other things. Low poly ofcourse. (for me is low poly .. )



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Phlum
18
Years of Service
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Joined: 30th Jul 2006
Location:
Posted: 31st Jul 2006 15:00
nice weaps, could u save them in .x format, and it would also be cool if you could make the HUD and the VWeap files too, then we could get them into FPSC, and make entities!
I think you should have a go, 'cause you're soooo good a modelling !

Various Model Pack #1
Buy it now!! Only £3
[img]C:\Documents and Settings\Schmimple\My Documents\My Pictures\doom4.jpg[img]

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