Fact 1
You can, with an image editor, reduce a texture to any size providing is smaller then the original. By providing high res textures, gives it a much longer life span.
Fact 2
Graphics cards automatically reduce any texture they can't read, within a certain limit (up too 5Mpix I beleive).
Fact 3
I never claimed my work was as good as anyone elses. Cash started that.
Fact 4
For all the flaming that's going on here, no one's countered these points so far.
Fact 5
The model again, is low poly because in Open MMORPG, there will eventually be a need for cities. In cities the polygon count soon builds up, espically with large amounts of objects such as tables, chairs, rugs, etc.
Fact 6
I never asked for any comments to be made in reguards to these models. And reguardless of what you lot say, I am going to continue posting. I was going to remove them all, but I might as well play up to the role of total b*****d, as I've already been assigned. Feel free to post all you like, I'll just make a point of not reading them. In fact, just to make it really, really popular I might as well render 2048x2048! that should really annoy people.
10 reasons why I am the best, ummm, errrr, der, thingie, whatsit, dodawassit, whatsitsname, thingamebob, sqwigglything, and the ability to talk nonsense, while being sure I'm right.