Hah,well,I know how you could access the commands. You'll have to do the setting up of the actually exports and what not yourself(I don't know how to use vc++ at all),but basicly,you would do something like this:
#include <globstruct.h>
typedef void(__cdecl *PointerToFunction)(paramType(int,float,char* and so on,and do this for every parameter). If the functin returns something,I replace the void with DWORD. Then you can call the above function like:
DWORD pointer_to_function(int param,float param,char* param)
{
PointerToFunction cFunction = (PointerToFunction)GetProcAddress(globStructPointer->g_PointerToFunctionsDLL,"FunctionAddress");
cFunction(param(int),param(float),param(char*));
}
Most of that stuff in parenthesis are just telling you how to use them. If its a dll like core,you'll have to load it(ex HINSTANCE pCoreLib = LoadLibrary("DBP's core library directory+dll name");,then just use that instead of the globstruct pointer like GetProcAddress(pCoreLib,"address");
Hope that helped. I explained the best I could. I sorta just do it... Of course,I use code::blocks,but oh well
And also,I'm sure IanM will come to enlighten you,cuz I'm not good at directions alot of the time
Woohoo. DP is finally released!