I often see a lot of people asking how to make rain and stuff like that. so here is my contribution to DBC. Perfect Environment is a set of functions that will mean users can easily create their own weather. to show you how easy it is, here is a sample function to create a cirrus cloud...
make_cloud(2,1,1,4,200,20)
let me explain: 2 is the type of cloud, there are 3 clouds. stratus, cirrus and cumulus.
1 is the area number, you can create different areas within your matrix so you can have a variety of weather.
1 is the starting cloud number, so you can specify what object number to start from.
4 is the stopping cloud number, this means that it starts on object 1 and finishes on object 4. therefor we now have4 clouds.
200 is the height of the cloud in world units.
20 is the thickness of the cloud. when the camera gets to this height the screen will be filled with white fog.
how far am i? i've created the basic functions. the main function types are load_ : this will load all of the stuff, load_cloud will load all of the cloud images and create all of the variables.
make_ : this will make something, make_rain will make rain
update_ : this updates the object, update_cloud will reposition it acording to the wind heading and strength
delete_ : this delets the element
to name just a few features:
wind
sound
rain
clouds
weather areas
cloud tracking
return values
flexible
sun
moon
lighting
time
the addon will be free and will be updated regularly
this addon does require a basic knowledge of weather though
here is the first screenshot
Uber_Soldiers | Worms 4 clan | http://www.freewebs.com/uber_soldiers