Hi All
Just thought this might be a good thread to start where you can add a material with name that goes with the object you 've made.
So to start these are some I have found going through the demos.
(Thanks gose to TGC Team for the ones they have made below.)
`'hardplastic' (fairly bouncy low friction rating)
phy make material id,"hardsmooth"
phy set material dynamic friction id,0.2
phy set material static friction id,0.2
phy set material restitution id,0.2
phy build material id
`brick
phy make material brickmaterial, "brick"
phy set material static friction id, 25.0
phy set material restitution id, 0.0
phy set material dynamic friction id, 1.0
phy build material id
make non-bouncy material
phy make material id,"brick"
phy set material restitution id,0
phy build material id
make material no bounce
nobouncematerial=1
phy make material nobouncematerial, "little bounce"
phy set material restitution nobouncematerial,0.1
phy build material nobouncematerial
Create a testball
matid=1
phy make material matid,"bouncy"
phy set material restitution matid,1
phy build material matid
make sticky
phy make material 1, "sticky"
sticky=1
phy set material static friction sticky, 25.0
phy set material restitution sticky, 0.0
phy set material dynamic friction stick, 1.0
phy build material stick
`
make hardrubber' (semi bouncy material high in friction)
hardrubber=1
phy make material hardrubber,"hardrubber"
phy set material dynamic friction hardrubber,0.0
phy set material static friction hardrubber,0.0
phy set material restitution hardrubber,1.0
phy build material hardrubber
make hardwood
hardwood=1
phy make material hardwood,"hardwood"
phy set material static friction hardwood,0.4
phy set material dynamic friction hardwood,0.4
phy set material restitution hardwood,0.2
phy build material hardwood
make concrete
concrete=1
phy make material concrete,"concrete"
phy set material static friction concrete,0.75
phy set material dynamic friction 3concrete,0.75
phy set material restitution concrete,0.1
phy build material concrete
make a bouncy material very bouncy
vbouncy=1
phy make material vbouncy, "very bouncy"
phy set material restitution vbouncy, 1.0
phy build material vbouncy
make a less bouncy material
lbouncy=1
phy make material lbouncy, "less bouncy"
phy set material restitution lbouncy, 0.5
phy build material lbouncy
and finally a material with no bounce
nbounce=1
phy make material nbounce, "no bounce"
phy set material restitution nbounce, 0.0
phy build material nbounce
make a material with null name
id=1
phy make material id, ""
phy set material static friction id, 0.01
phy set material dynamic friction id, 0.01
phy build material id
make glass
glass=1
phy make material glass,"glass"
phy set material static friction glass,0.1
phy set material dynamic friction glass,0.1
phy set material restitution glass,0.25
phy build material glass
I'm not getting you down am I, Ho Look! another fancy Door?