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FPSC Classic Models and Media / Part 2 of Creeps and Freaks vol.1 Grimm Jimm is now for sale!!!

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Disturbing 13
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 7th Aug 2006 03:18 Edited at: 19th Jun 2007 21:30
Grimm Jimm and all his honery baddness as well as his other compadre's are now available for sale!! You can purchase them here for $4.99-
http://www.disturbing13.com/merchandise.htmlIncased you missed the Sneak peek post here is a recap of what's all included in the pack.
*GrimmJimm *GrimmDeth *6r133 *JGrimm (all with custom 2 fisted gun animation)
Accessories include -
*Opened Casket1 *Opened Casket2
*Casket Lid1 *Casket Lid2
*Closed Casket1a *Closed Casket1b *Closed Casket 2a *Closed Casket2b
*Gallows with steps attatched (fer a good lynchin)
*Sun Bleached Bull Skull
here are pics-,






Lizblizz
18
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Joined: 13th Dec 2005
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Posted: 7th Aug 2006 03:21
yyyaaaayye!!! D13 check my site i made some links for your site so more people can look at your amazing site and purchase your merchandise

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Candle_
18
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Joined: 29th May 2006
Location: kindergarten
Posted: 7th Aug 2006 03:25
Disturbing 13
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Location: Murder Capital of the World
Posted: 7th Aug 2006 03:26 Edited at: 7th Aug 2006 03:26
Thanks I really appreciate that Lizz!

Thanks Candles!

Lizblizz
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Posted: 7th Aug 2006 03:32
Sure anytime ill start makeing FMV's for LN soon as Iclone comes

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StnrScott
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Posted: 7th Aug 2006 03:42
Looks pretty kick ass :

brummel
18
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Joined: 26th Nov 2005
Location: Sweden
Posted: 7th Aug 2006 03:47 Edited at: 7th Aug 2006 03:48
Wow man! This is by far the best things youve made ever. I get this Metal Gear Solid feeling from the characters, they could actually have been ripped out from the games.

Dont forget to visit my website for scripts!
Disturbing 13
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Location: Murder Capital of the World
Posted: 7th Aug 2006 04:39
Thanks! Wish I could have a good look at those models (Metalgear) I'm sure they would teach me a thing or 2 just by observingthe face ptterns. the closest thing i have to that is the document of metalgear solid 2, wher i can check out the models up close.

Lizblizz
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Posted: 7th Aug 2006 05:18
yeah i like!!! the characters look realy good!!!

i wish i could model that good but i can model good objects but no characteristic models i need some tourtials!!!!

Well looks very good D13

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Locrian
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 7th Aug 2006 05:41 Edited at: 7th Aug 2006 05:41
Yeah great work D13, love the little hangmans set. And what a great deal considering theres new animations. Good luck on it but I don't think lucks really needed...they'll sell themselves.

I'd also look at selling them on like turbo squid and such. Even if there only animated for X. exporting to obj/3ds ect I'm sure you'd get some non-FPSC hits as well.
Disturbing 13
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 7th Aug 2006 06:09
@Locrian - Thanks! accually I am offering other formats starting with this pack, but my only problem is I have no idea if they work animation wise except with the programs i accually own. For instance I'm not sure if the exported .obj retain their animations and such. But I am willing to experiment. Turbosquid just may be a good option for me. Thanks for the advice Locrian .

Bloodeath 6 6 6
19
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 7th Aug 2006 09:30
Hey D13 long time no...talk. lol, uhm can i see the people in game?

www.Disorder-Creations.com
kraM
19
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Joined: 14th Oct 2005
Location: SoCal
Posted: 7th Aug 2006 10:40
I'd take a good look at Turbosquid before you sign up, they take half your money... I'd rather see you post your work at garage games and/or a few other game forums, I'd bet dollars to donuts you'd make more in a few weeks than you would over many months at TS. IMO...

Nice work! by the way

Surfin' The Apocalypse
jonathan samson
18
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Location: Australia
Posted: 7th Aug 2006 13:07 Edited at: 7th Aug 2006 13:10
nice work i like the thing that they use to hang people on ceep it up!!!

Locrian
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Location: Burton Mi.
Posted: 7th Aug 2006 16:03
Kram thats kinda what I ment by "and such". I wouldnt stop at turbo but I'd also sell there. I mean I know they get half the money but they also have much more trafic. He could raise the prices for turbo squid too as 4.99 isn't crap for stuff fold on that site. Id charge 10$ on squid and get the same money and also leave a link to my site in the files and the description where they could get further models cheaper. Use turbo like they use modelers.....whats good for the goose is good for the gander.
Disturbing 13
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Posted: 7th Aug 2006 21:31 Edited at: 7th Aug 2006 23:01
I should have posted in game short first, They look much better ingame than in Milkshape, plus you can see them with double pistols . I'll update this post with pics as I take them.
Grimm Deth and Grimm Jimm with colt pythons and colt navy revolvers
6r133 weilding a blaster and his own personal weapon as well as J Grimm





brummel
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Posted: 7th Aug 2006 22:38
Wow, dude, this is the stuff i wanna see on these forums!

Dont forget to visit my website for scripts!
Disturbing 13
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Posted: 7th Aug 2006 23:11
Thanks! Much appreciated.

kraM
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Location: SoCal
Posted: 8th Aug 2006 00:44 Edited at: 8th Aug 2006 00:47
Sorry, Locrian I missed the "and such" part. I agree with you that they get big traffic, I sold some of my music there, but I found it hard to sell on TS for, say $10 while selling the same song at another place for $5... That's why I pulled my stuff off of TS. Anyway, just my 2 cents.

Edit; OMG! Disturbing 13, those look great!!

Surfin' The Apocalypse
Jon Fletcher
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Location: Taunton, UK
Posted: 8th Aug 2006 01:03
looking good d13, loving the gallows, they look superb

good luck with sales

Disturbing 13
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Posted: 8th Aug 2006 03:17 Edited at: 8th Aug 2006 03:19
Thanks Jon!
You too kraM .

s4real
VIP Member
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Posted: 8th Aug 2006 04:28
Looking very good, nice quality product
Disturbing 13
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Posted: 8th Aug 2006 05:35
Thanks!

Gemstone Games
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Posted: 9th Aug 2006 21:27
Dude, after I get my bills caught up, your site's the first place I'm going! Good quality stuff, and those are just the kinds of models I need.

Formerly JMC...
Disturbing 13
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Posted: 9th Aug 2006 22:54
Awsome, can't wait to see what you will do with them!

Disturbing 13
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Posted: 11th Aug 2006 12:11
(Shamless)'bump' before it's burried

Screwed Over
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Posted: 12th Aug 2006 18:40
grimm jimm looks awesome, this pack is perfect for a western shooter style game


With the right guns, any man can win a war
Disturbing 13
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Posted: 12th Aug 2006 19:01 Edited at: 19th Jun 2007 21:35
@Screwed Over- Thanks! I hope to see many games created with it.

I already started work on part 3 Zomboy. I heard people have been wanting a fat zombie so I will deliver. Here is what's planned-

-Part3-
*Zomboy - Zombie fanboy geek
*Ted - Zombie Scifi worker
*Mac - Zombie big rig driver
*Kris - Zombie Santa
*Toxic Zombie Barrel with zombie inside
*Empty Opened Toxic Zombie Barrel
*Toxic Spill decal
*Vomit Decal
*Bloody "Alive Inside!" sighn
*Zombie Wrestling Penn


Butter fingers
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Joined: 20th Mar 2006
Location: Mecca
Posted: 13th Aug 2006 22:00
Ok, just installed your pack, and it's reaaaalll cushty.Heres a quick review..

The meshes are well rigged and there no deform.
The textures are very nice. Well made, and easy to edit.
The characters themselves are cool, and the dual weapon thing is very trendy.

I would recommend this pack to anyone. The characters are cool , and easy to re-texture to whatever the style of your game. It's a really manga styled, well made pack.

Nice job bro.

Minor tech question, when I give Grim Dth one of my custom weapons, he has it in both hands, but the gun in his right hand is textured with his UV map, instead of the gun's.

Any ideas?!

Peace, and legendary job.

butters

Disturbing 13
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Posted: 13th Aug 2006 22:24 Edited at: 13th Aug 2006 22:24
Wow Thanks man, coming from you that means a heck of a lot!

As for the weapon,yeah it's part of the model; the only way I could do it. I wish FPSC would allow for dual wielding even in enemy npc's. I include the ms3d files with my models so if there is a way to import and merge the weapon that you desire you could probbably put the texture directly on to the spot where the original gun is and retexture it. It's a bit of a chore, but the only way I can see it happening untill TGC does something about true dual wielding. Once again thanks for the review! Much appreciated!

Disturbing 13
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Posted: 18th Aug 2006 02:27
Bump

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