This look like it should not move but does, requires you copy the road2.png to the same folder you save this code too.(this is one of the demo codes modified )Vehicle is not great.
Rem Project: phyvehicle1
Rem Created: 08/08/2006 04:25:05
Rem ***** Main Source File *****
` demonstrates simple creation of a vehicle
` set up program
phy enable debug
phy start
autocam off
sync on
sync rate 60
color backdrop 0
make light 1
set directional light 1, -5, -5, 5
position camera -20, 20, -25
point camera 0, 10, 0
` create ground
load image "road2.png", 1
make object box 1, 1000, 1, 1000
texture object 1, 1
phy make rigid body static box 1
make object box 2,3,.6,2.2
make mesh from object 1,2
add limb 2,1,1
offset limb 2,1,0,.7,0
make object sphere 3,1.2
make mesh from object 2,3
add limb 2,2,2
offset limb 2,2, 1.5, 0.3, 1.1
delete object 3
make object sphere 3,1.2
make mesh from object 3,3
add limb 2,3,3
offset limb 2,3,1.5, 0.3, -1.1
delete object 3
make object sphere 3,1.2
make mesh from object 4,3
add limb 2,4,4
offset limb 2,4, -1.5, 0.3, -1.1, 0.6
delete object 3
make object sphere 3,1.2
make mesh from object 5,3
add limb 2,5,5
offset limb 2,5,-1.5, 0.3, 1.1, 0.6
delete object 3
hide limb 2,0
` set up vehicle
color limb 2,1,RGB(255,128,64)
phy create vehicle 2
phy add vehicle body 2, 2.2, 0.6, 0.75, 0.0, 0.6, 0.0
phy add vehicle wheel 2, 2, 1.5, 0.3, 1.1, 0.6, 0.2, 0, 0
phy add vehicle wheel 2, 3, 1.5, 0.3, -1.1, 0.6, 0.2, 0, 1
rem rear wheels
phy add vehicle wheel 2, 4, -1.5, 0.3, -1.1, 0.6, 0.2, 1, 0
phy add vehicle wheel 2, 5, -1.5, 0.3, 1.1, 0.6, 0.2, 1, 1
phy set vehicle max motor 2, 200.0
phy set vehicle steering delta 2, 0.1
phy set vehicle max steering angle 2, 0.4
phy set vehicle auto 2, 1
phy set vehicle suspension spring 2,100
phy build vehicle 2
` main loop
do
` follow car
set camera to follow object position x ( 2 ), object position y ( 2 ), object position z ( 2 ), 0, 6, 4, 1, 0
` update physics and screen
phy update
sync
loop
this one has more rems stating whats is going on
Rem Project: phyvehicle1
Rem Created: 08/08/2006 04:25:05
Rem ***** Main Source File *****
` demonstrates simple creation of a vehicle
` set up program
phy enable debug
phy start
autocam off
sync on
sync rate 60
color backdrop 0
make light 1
set directional light 1, -5, -5, 5
position camera -20, 20, -25
point camera 0, 10, 0
` create ground
load image "road2.png", 1
make object box 1, 1000, 1, 1000
texture object 1, 1
phy make rigid body static box 1
rem make our Vehicle using A box spgere cone and cykinder
rem first make the body of vehicle
make object box 2,3,.6,2.2
rem make copy of it mesh 1
make mesh from object 1,2
rem make it number 1 in the list
add limb 2,1,1
rem rise off the ground by .7
offset limb 2,1,0,.7,0
rem now do as above but with a cone
make object cube 3,1.2
make mesh from object 2,3
add limb 2,2,2
offset limb 2,2, 1.5, 0.3, 1.1
rem delete object 3 so we can use it again
delete object 3
rem make wheel using a cone
make object cone 3,1.2
make mesh from object 3,3
add limb 2,3,3
offset limb 2,3,1.5, 0.3, -1.1
delete object 3
rem with a sphere
make object sphere 3,1.2
make mesh from object 4,3
add limb 2,4,4
offset limb 2,4, -1.5, 0.3, -1.1, 0.6
delete object 3
rem with a cylinder
make object cylinder 3,1.2
make mesh from object 5,3
add limb 2,5,5
offset limb 2,5,-1.5, 0.3, 1.1, 0.6
delete object 3
rem hide limb 0 on object 2
hide limb 2,0
rem this bit make car face into the background
rotate object 2,0,90,0
rem add some color to the body
color limb 2,1,RGB(255,128,64)
` set up vehicle
phy create vehicle 2
phy add vehicle body 2, 2.2, 0.6, 0.75, 0.0, 0.6, 0.0
phy add vehicle wheel 2, 2, 1.5, 0.3, 1.1, 0.6, 0.2, 0, 0
phy add vehicle wheel 2, 3, 1.5, 0.3, -1.1, 0.6, 0.2, 0, 1
rem rear wheels
phy add vehicle wheel 2, 4, -1.5, 0.3, -1.1, 0.6, 0.2, 1, 0
phy add vehicle wheel 2, 5, -1.5, 0.3, 1.1, 0.6, 0.2, 1, 1
phy set vehicle max motor 2, 200.0
phy set vehicle steering delta 2, 0.1
phy set vehicle max steering angle 2, 0.4
phy set vehicle auto 2, 1
phy set vehicle suspension spring 2,100
phy build vehicle 2
` main loop
do
` follow car
set camera to follow object position x ( 2 ), object position y ( 2 ), object position z ( 2 ), 0, 6, 4, 1, 0
` update physics and screen
phy update
sync
loop
I'm not getting you down am I, Ho Look! another fancy Door?