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3 Dimensional Chat / the big guy wip

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daghen
21
Years of Service
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Joined: 19th Oct 2003
Location: japan
Posted: 9th Aug 2006 18:22
hi everybody here a new wip..with a base character finished then i have now to put some clothing and of course texturing later ...butfor now here he is

i use a ref from comics marvel character to make this mesh btw..



the mesh actually is about 2158 poly ( triangles )...

intel P4 - 2.4Go - 512 Mo DDR - GeForce MX440 64Mo - Windows XP Home
Blazer
22
Years of Service
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Joined: 22nd Oct 2002
Location: United States
Posted: 9th Aug 2006 18:49
very nice, is he some comic villan? I dont recognize him if he is. Put a leather jacket on him and he will be a great bouncer

Roses are RGB(255,0,0) violets are RGB(0,0,255)...
Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 9th Aug 2006 21:32
very nice work, something seems a bit odd about his knee though, cant put a finger on it.

you might need to add another edgeloop in there is your going to animate him, the knee looks good from a sillouhette standpoint but lacks in construction from what I can tell.

Overall this is a very good model.

formerly KrazyJimmy

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RUCCUS
19
Years of Service
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Joined: 11th Dec 2004
Location: Canada
Posted: 9th Aug 2006 22:36
Nice, looks a bit like King Pin from the mid-time Spiderman comics (after the really retro crappy drawings, before the new spoofed up shiny metalic era).


Projects: Online CTF Game | Newcommer's Guide to FPS's
cheeseman
18
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Joined: 3rd Dec 2005
Location: look up...boo
Posted: 9th Aug 2006 23:24
the thing about the knee is, well... its more of a dent than a bump

i like redwall, videogames, and...CHEESE!!
Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 9th Aug 2006 23:44
Quote: "its more of a dent than a bump"


thats because he's fat. I was just saying for animations purposes to add another edgeloop.

formerly KrazyJimmy

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daghen
21
Years of Service
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Joined: 19th Oct 2003
Location: japan
Posted: 10th Aug 2006 08:07
thanks for reply guys so here teh finished "nude base mesh " from now have to cloth him make high poly for nmap and texture without forgot skining and animation well lot of work to do ...



see you

and thanks for looking

intel P4 - 2.4Go - 512 Mo DDR - GeForce MX440 64Mo - Windows XP Home
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 10th Aug 2006 13:18
Very good model thaarrr, can't wait to see it complete

Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 10th Aug 2006 19:05
ok cool you gonna Zbrush him around a bit? Post your progress.

formerly KrazyJimmy

Prayers for rain...
Wiggett
21
Years of Service
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Joined: 31st May 2003
Location: Australia
Posted: 11th Aug 2006 10:50
wow that is awesome! very good 3d model of kingpin!

Syndicate remastered: Corporate persuasion through urban violence.
Manic
22
Years of Service
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Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 12th Aug 2006 20:25
i was gonna post something about needing another edge loop in the shoulder and a crotch, but you've done it already!

nice model, good flow. Well done.

I don't have a sig, live with it.
Oddmind
20
Years of Service
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Joined: 20th Jun 2004
Location: Atlanta, Georgia
Posted: 12th Aug 2006 22:26
why does he needs another one?

I'm pretty sure it should deform alright if you skin him properly.

formerly KrazyJimmy

Prayers for rain...
BiggAdd
Retired Moderator
20
Years of Service
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Joined: 6th Aug 2004
Location: != null
Posted: 12th Aug 2006 23:15
Nice Model. Cant Wait to see a Texture on it.
On the Side Veiw though, he is leaning too far forward. He would topple over in that pose.

Manic
22
Years of Service
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Joined: 27th Aug 2002
Location: Completely off my face...
Posted: 13th Aug 2006 17:38
oddmind: i know, i was talking about his first image, but then saw the update and saw he'd taken care of it.

I don't have a sig, live with it.
Keemo1000
19
Years of Service
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Joined: 26th May 2005
Location: 28th Dimension
Posted: 15th Aug 2006 00:01
Nice.. Realisticly heavy body


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