Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Da_Power_Pwnerer's Terrain Pack! Hooray!!

Author
Message
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:04
I have just finished making a terrain pack it is free of course and you can use it however you want, just do not sell it, it has taken me 3 hours to make

I chink i know you but i could be wong
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:04
terrain 1

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:04
terrain 2

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:05
terrain 3

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:05
terrain 4

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:05
terrain 5

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:06
terrain 6

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:06
here is the download

I chink i know you but i could be wong

Attachments

Login to view attachments
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:08
what do u think?

I chink i know you but i could be wong
Screwed Over
18
Years of Service
User Offline
Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 12th Aug 2006 02:26
there gd, terrain 2's and 5's arnt very gd (no offense) but its easy enough to retexture


With the right guns, any man can win a war
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:27
the only reason 2 isn't good, is because the yellow ambient light went to 0

I chink i know you but i could be wong
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:29
i scaled it to 300, so now it is just big enough to fit the grid, you can scale it down to your liking

I chink i know you but i could be wong
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 02:30
any other comments? all are accepted

I chink i know you but i could be wong
dark heart
18
Years of Service
User Offline
Joined: 13th May 2006
Location: Australia
Posted: 12th Aug 2006 03:48 Edited at: 12th Aug 2006 03:49
verry nice da power, it's good to see you contributing to the community.

may i suggest a rock pack next time.
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 03:59
ok

I chink i know you but i could be wong
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 12th Aug 2006 06:26
are they entities, or segments?

2.4 Ghz P4 (non HT) Processor, 768 MB of (266 Mhz) RAM
EVGA GeForce 5700FX LE, (256 MB, 250 Mhz Core, 400 Mhz Memory)
foleypro
19
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 12th Aug 2006 08:58
So you used What Program to make them...?

Looks like a Bryce terrain and texture to me...

As Always B3D....www.fnggames.com

MaarX
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location:
Posted: 12th Aug 2006 09:32
Could easily be Milkshape's terrain editor? Anyways, nice work Thanks!!!
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 12th Aug 2006 15:19
they are entities, and i use milkshape 3d

I chink i know you but i could be wong
foleypro
19
Years of Service
User Offline
Joined: 3rd Jun 2005
Location: Tacoma Washington USA
Posted: 12th Aug 2006 18:06
Ya..
I have Milkshape 1.7 and I use it alot...


Still excellent job...

As Always B3D....www.fnggames.com

Stamina
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 12th Aug 2006 19:01
I made terrains as well in milkshape,,but here is the issue with it. The enemies will walk thru the hills as if they arent there,,and if I am not mistaken, that is partly due to the game engine. They work very good as I only got stuck in a couple places in my tests, but the AI does not do well with them. they will even walk thru part of the hills and get stuck under them...so it's a good and bad thing depending on how you look at it. They work great for boundaries for outdoor maps though.
da power pwnerer
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 13th Aug 2006 16:54
ya that's mainly what i use them for

I chink i know you but i could be wong
C_Coffie
18
Years of Service
User Offline
Joined: 31st Oct 2006
Location: CANDY LAND
Posted: 3rd Nov 2006 02:04
if i was to use it in a multiplayer game would the players still fall thought them

Login to post a reply

Server time is: 2024-11-24 14:31:36
Your offset time is: 2024-11-24 14:31:36