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Dark Physics & Dark A.I. & Dark Dynamix / [Dark Physics] Why Doesnt this work

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DTsine
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Posted: 12th Aug 2006 19:02 Edited at: 12th Aug 2006 21:01
SEE LAST POST BY ME

I have been messing around and I just cant get this code and model to work.



The model is attached.

Although the body moves in the correct direction the wheels dont spin right and no matter what limbs you pick to be the front wheels then its always the same two that turn.

Rich

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HowDo
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Posted: 12th Aug 2006 19:09
When you say wheels don't spin right , do you mean they spin into the body work, instead of turning by the side of body.

Dark Physics makes any hot drink go cold.
DTsine
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Posted: 12th Aug 2006 19:37
Yer they dont turn at the side of the car they spin into the bodywork.

Rich
HowDo
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Posted: 12th Aug 2006 19:48
Thats what I found I think it may be a bug as I have not found away of changing them yet.

I've been trying with cube, cone, sphere and cylinder; when they are facing the right way they don't go round the right way.

side note: found away of making a turn left go right.

Dark Physics makes any hot drink go cold.
DTsine
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Posted: 12th Aug 2006 19:57
Yer I have attached apic to show.

Like you say you can get the wheels to face the right way but then they dont turn right, if they dont face the right way then they turn right its very annoying.

Perhaps Mike could take a look at this.

Rich

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DTsine
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Posted: 12th Aug 2006 21:01
@HowDo

Ok I have solved it, setup your model in your 3D package or whatever so that the wheels work in the correct direction when they are in DP

Now what happens is that the actual body of the car isnt going in the right direction, to solve this rotate the specific limb for the body and then it should all be ok. the code now looks like this.



with the attached model

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HowDo
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Posted: 12th Aug 2006 21:06
I see, so its the body of the car that sorts it out, been moving the wrong objects.

Well done.

Dark Physics makes any hot drink go cold.

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