Its good for a first character, I could bully that chest, but I won't.
4 hours? You'll find with some works the modelling alone will take much longer than that.
It looks like you smoothed him with turbo smooth or mesh smooth, I can never know what the max version of hyper nurbs is
There are techniques for getting around look with out wasting polies, as low detail models, don't look as good high poly. I have a bunch of tutorials online mate, they maybe useful, okay they're not for 3DS Max, but read the 'all round 3D tutorial 1' and you'll see how you can use them, not all tool types are covered there, just my common ones, I missed on there as well, extrusion, but everybody should know what that is
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The Lotus and the Character modelling tutorials might interest you, theres no point following the character one, its loosely based on its 3DS Max equivalent, for that google 'Joan of Arc tutorial' last time I checked the first best google link is to a thread by me linking to the tutorial
Oh and my tutorials are in this link. Any questions/requests, post there, but consider that I am busy with 3 things at the moment, when I return to 6th form next week, thats 4.
http://www.ozarkgames.com/smf/index.php?board=78.0