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Dark Physics & Dark A.I. & Dark Dynamix / Decaffeinate my Catapult please

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Message
bosskeith
18
Years of Service
User Offline
Joined: 5th Dec 2005
Location:
Posted: 15th Aug 2006 08:01 Edited at: 15th Aug 2006 09:34
my catapult has had too much how do i stop it fro getting the shakes?


nvm i figured it out and it rocks lol
first problem was phystart needs to be called before you even make your shapes not just assign them in the physical world...and secondly if your object is joined by 2 others and they are joined then you should have 3 fixed joints not just 2 so all 3 of them would have 2 fixed joints leading to the other 2 this secures the object soundly...I also added a reload by pressing enter...and a launch power by holding the space bar(launches when released)


Ink all over the screen...and dang it! Signature still does not show.
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 15th Aug 2006 10:28
Looking good Would be interesting to have something to aim at like a massive wall or something.

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