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FPSC Classic Product Chat / How to stop the resizing of HUD items when the resolution is changed?

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David H
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location: Niagara Falls, Canada
Posted: 16th Aug 2006 07:48
I have created a game and changed the default resolution to 1280 X 1024, but all of the HUD interface elements (including both the menus and in game HUD) are slightly scaled and not as sharp as they look at the default resolution of 1024 X 768.

Does anyone know how force the HUD items to display their proper size?

Thanks kindly.
Mr Love
19
Years of Service
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 17th Aug 2006 00:09
You have to make the menu and huds in the size 1280x1024.. But it might be hard to change back to 1024x768 then....

I want to see a FPSC Professional! And lets make it REALLY expensive this time......
Les Horribres
18
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 17th Aug 2006 02:10
Takes 5 seconds, if you know the ratio.

Open them up in mspaint and use the 'resize' feature, enter the percentage (1280/1024 * 100) and (1024/768 *100)

Your Mod was deleted by the Government.
David H
18
Years of Service
User Offline
Joined: 15th Aug 2006
Location: Niagara Falls, Canada
Posted: 19th Aug 2006 06:13
Thanks for the advice.

I was also able to fix this by changing the script that points to the image and setting the hudsizex and hudsizey values (which I added) to 80% and 75% of the actual width and height of the hud item.

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