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FPSC Classic Product Chat / Is there a way to note a level has been completed?

Author
Message
keithml
19
Years of Service
User Offline
Joined: 25th Jul 2005
Location: Florida
Posted: 16th Aug 2006 20:04
Please don't hurt me if this has been asked before ... I realize there is no way to save/load games. Or none that I can actually find a working link to at least But is there a way to just note which complete level someone has completed?

Keith
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 16th Aug 2006 20:14
Not within FPSC itself, but it can be done with a third party program like a level loader.

Crazy Grandpa
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 16th Aug 2006 22:04
or pay $80 for DBP and 3 years of learning to edit the FPSC source and then notice there already was Save/Load for 2.5 years

e-Drome Productions website,we renewed one with 1GB of webspace and Paypal!w00t!

e-Drome website
Les Horribres
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 17th Aug 2006 02:21
3 years to learn programming? lol. Try three months, three weeks if you actually try and three days if you crash course it. That, of
course, is to learn basic coding.

Simply use for next loops, do while loops, if then statements, and read write. It really isn't that much material.

Sure more advanced code involves arrays, functions, objects (types), program execution

All of which is really simple...

Now including higher up things (involing the model importation, for instance) is probally harder but many simple additions can be made with standard knowledge of programming.

Quote: "Please don't hurt me "

I have something to tell you, come closer, closer... *BONK* jk.

Your Mod was deleted by the Government.
keithml
19
Years of Service
User Offline
Joined: 25th Jul 2005
Location: Florida
Posted: 17th Aug 2006 06:12
Any recommendations of a level loader that will do this?
Candle_
18
Years of Service
User Offline
Joined: 29th May 2006
Location: kindergarten
Posted: 17th Aug 2006 06:21
keithml you need someone to hit you in the head with a brick.. there is no save load ..
There is only one level at a time and the more you put in your game the longer it takes to load. lol

keithml
19
Years of Service
User Offline
Joined: 25th Jul 2005
Location: Florida
Posted: 17th Aug 2006 06:46
Geez ... A brick! I said please don't hurt me. I think a brick might!

After leaving it sit for 6 mos, I decided to take another look at FPS Creator. I realize there wasn't a save/load, but I was wondering if there wasn't at least a script mechanism or some mod that simply allows you to note the last level. This is not quite the same. Its one variable as opposed to saving an entire level of object states. If there isn't one, fine. I figure its worth taking a bit of flaming to at least ask the question.

Keith
Candle_
18
Years of Service
User Offline
Joined: 29th May 2006
Location: kindergarten
Posted: 17th Aug 2006 07:13
No you can just use the WinZone to move to the next level.
And you can't go back to that level.

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 17th Aug 2006 17:57
i'd like to refer all newb's to the holy grail to theyr questions:

"The Manual"

or:

"Revival: The FAQ"

e-Drome Productions website,we renewed one with 1GB of webspace and Paypal!w00t!

e-Drome website
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 17th Aug 2006 18:02
Came Cover will work.

Look here: http://www.wehtam.co.uk

Crazy Grandpa

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