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FPSC Classic Models and Media / This maybe a bridge Segment in the works!

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Clayster 2005
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Posted: 17th Aug 2006 07:47
Hello everyone, Im back with an idea, after having a chat with
SilverMasters about making terrain segment, I was thinking about
the problem I was having with my bridge enity that Im currently
making for my new game, the problem was getting the player to walk
all the way across the bridge, for some reason it would stop halve way, I tried everything I can think of to get it to work right, I even lowered the poly count but no do, so I decided to cut my model
into parts and make segments out of them and so for Im getting results and the player seems to have no problems crossing, check out the screen shot form the side, now this is just a proto type and Im still constructing it and the texture isn't all the way there.

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Clayster 2005
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Posted: 17th Aug 2006 07:51
Here is another screen shot of me on the bridge with my buddies talking about the the bridge.

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Clayster 2005
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Posted: 17th Aug 2006 07:59
Now like I said, Im still constructing it, latter I will add side rails, towers,and mid towers, also Im adding segments that will give the Bridge a damaged look, like it's been blown up by a scud,
anways here is another shot of me under the Bridge hiding from my buddies...He he..sshhh! don't give me away

just let me know what you think

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Clayster 2005
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Posted: 17th Aug 2006 08:07
Anways like I said before, everything that I post is free, so when I finish the Bridge Segments I will post then.
SilverMasters
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Location: india
Posted: 17th Aug 2006 08:15
good.thankx 4 helping me out..!
Clayster 2005
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Posted: 17th Aug 2006 08:19
No pob SilverMasters, Thank you
Zaibatsu
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Posted: 17th Aug 2006 09:39
you are getting a terrible frame rate

Aliens are real! you all laugh at me now and think I'm crazy! but when I post a video of me with an alien, you will all be sorry!!!
SilverMasters
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Posted: 17th Aug 2006 13:59
Zaibatsu, how can u say dat? caz its segment not entity?
Samuli
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Location: Finnland
Posted: 17th Aug 2006 14:28 Edited at: 17th Aug 2006 14:30
Water entity can make cause lag, if you have much. Allso, big open areas cause lag.
By the way, I have more realistic water textures. I will post them, if someone is intrested. That water looks like same as "water segememnt" I have found. Does that water inlude some textures, two water decals and a segement?
Forgot to tell, That bridge looks nice.
Clayster 2005
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Posted: 17th Aug 2006 15:36
yea it is water segments, I was just using them to show off the bridge, and I was getting terrible frame rate, Thats because the water segments have too many entities at one time, and it causes lag big time, that was the problem I had when I tried making the bridge an entity, it being too big it caused lag to where I couldn't even walk a cross, hay Samuli, if you dont mind could you post those water textures, I would like to try an idea, water segments without entities, I would be greatful.
Luke314pi
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Posted: 17th Aug 2006 16:44
I can't wait to see the finished bridge!
Jon Fletcher
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Posted: 17th Aug 2006 17:19
looks nice, but how comes nobody can add any diffusion of light to their textures, makes them look like lego bricks, a bit of shading can go a long way

good idea, i might try out a bridge

Clayster 2005
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Posted: 17th Aug 2006 17:22
Quote: "I can't wait to see the finished bridge!"


well Luke314pi, Im realy working hard on finishing them, everything that I'm making is part of my new game called the Call Of Valor, and Im trying to give it that call of Duty look, and I figured that I'll go ahead and give what I make to the forum, but it will be a few days or even a week before I finish them so just keep an eye out on the this topic for updates and screen shots.
Clayster 2005
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Posted: 17th Aug 2006 17:31 Edited at: 17th Aug 2006 17:39
Quote: "looks nice, but how comes nobody can add any diffusion of light to their textures, makes them look like lego bricks, a bit of shading can go a long way"


I agree Jon Fletcher, diffusion of light would make it better, at first i made the bridge an entity using my first model using these features, but when I went back and change it abit, I had redo most of the model so I didn't add diffusion of light to them yet, so please bare with me until the segments are completed, they will get better.
Clayster 2005
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Posted: 17th Aug 2006 17:38 Edited at: 17th Aug 2006 17:41
I'll keep posting updates and screenshot until finished.
SilverMasters
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Posted: 17th Aug 2006 18:56
cool..
Zaibatsu
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Posted: 17th Aug 2006 23:50
Quote: "how can u say dat"


i started by looking at the screenshot, then i started typing.

by the way... nice bridge.

Aliens are real! you all laugh at me now and think I'm crazy! but when I post a video of me with an alien, you will all be sorry!!!
Stamina
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Posted: 18th Aug 2006 00:01 Edited at: 18th Aug 2006 00:02
I dont think it's just bridges. I have the same problem when I make a usable building (1 you can walk in), and if I put a floor in it, the player always gets stuck. Even when I mess around with the collision mode, it still happens.

I have several intriquit bridges that I made a month or so ago, but cant release them until the problem is solved. so far, no go.
Clayster 2005
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Posted: 18th Aug 2006 05:33
Quote: "I dont think it's just bridges. I have the same problem when I make a usable building (1 you can walk in), and if I put a floor in it, the player always gets stuck. Even when I mess around with the collision mode, it still happens.

I have several intriquit bridges that I made a month or so ago, but cant release them until the problem is solved. so far, no go. "


Thats right Stamina, I also had the same problem with house and buildings,but you could try making full models segments for your buildings, I tried it and it works, just dont go crazy with size.

and thank you
s4real
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Posted: 18th Aug 2006 06:40
THis seem's a good idea needs some work but keep up the good work.
Johny English
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Posted: 21st Aug 2006 11:07
Why You use my avatar!?

SIXOFT - This is not just a game, this is a SIXOFT game.
Clayster 2005
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Posted: 21st Aug 2006 18:13
Quote: "Why You use my avatar!?"


Sorry, didnt know which one to use, Im in the
prosses of creating an avatar, Yoda playing Xbox 360
Johny English
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Posted: 21st Aug 2006 20:02
But my Yoda see your Yoda
Will be a big Fight.
Prepare.For war.

SIXOFT - This is not just a game, this is a SIXOFT game.
Clayster 2005
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Posted: 23rd Aug 2006 05:33
Ahhh.. a jedi you want to be, hmmmm...yes..teach you I will..

dont worry Johny English Im working on my own.

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