Now I'm not a total noob, though I am a little puzzled on A* pathfinding. I have looked at Ian's library, but I have DBC and I'm not sure if it will work, also I don't really understand it that well. The reason why I'm using A* pathfinding is because I am working on a PacMan like game where lets just say the ghosts have to obtain something instead of killing the player. I hope someone will reply with some valuable information, which well help me so much, and other people who search the forums struggling to understand A* Pathfinding.
Cocacola and Pepsi aren't that differnt. Deal with it.