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FPSC Classic Models and Media / a free missile (not fpsc ready)

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Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 17th Aug 2006 23:09 Edited at: 17th Aug 2006 23:10
here's my very first model made with blender, it's a very very very basic missile, sorry it's not textured, i have no idea whatsoever how to texture stuff, but enjoy the model if you can texture and get it fpsc ready!

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

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Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 17th Aug 2006 23:10
and here is the screenie!

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)

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FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 18th Aug 2006 00:01
Not a bad looking model.

Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 18th Aug 2006 00:18
thanks, do you know of any free, easy to use texturing programs?

3.2 Ghz PD Processor, 2 GB of (667 Mhz) RAM, 10,000 RPM HD,
ASUS GeForce 7950 GX2 (1 GB of onboard video memory)
RichMan
18
Years of Service
User Offline
Joined: 24th Jun 2006
Location: West midlands UK
Posted: 18th Aug 2006 17:09
Does anim8or count as one? That can do some pretty decent texture application. Just make the texture in like photoshop or something like that ant then apply it and do a bit of UV mappig withh it and your done.

'Making safer worlds through superior firepower' - UAC

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