Not sure that where this should go as its a general kinda question at the moment.
Anyway I have been looking at making some new sky to go into my levels and for some reason that makes no particular sense I cant do that.
Heres what I do :
I am using a copy of the default WW2 gas skybox and textures and placing into a new folder.
I rename the sky box x.file and create new textures for the sky naming appropriately using the correct naming conventions.
Open the .x file in a modeller and change the references to the now new textures appropriately so they now load to the model correctly. Now that all looks and is correct I save out the model so that it references the correct new textures in the .x file. Import back the .x file into modeller to check all and now the correct textures are recognised and all looks fine - it is fine. The proof of that follows eventually :
Now back inside FPSC I open a level and in the build settings choose the new skybox. Test preview and the preview does not show the skybox correctly. Test run the level and it does not display correctly and FPSC clearly does not like it at all and misbehaves.
If I edit any level setup.ini files directly in the .ini files to reference the new sky box even and go back to FPSC and run the level it still does not work correctly.
FPSC effectively it seems will not allow a new folder containing a new skybox to be created for no logical reason I can find.
If I place my newly created skybox files in the WW2 gas skybox folder swapping my new files for them by giving my new ones the names of gas and run the level - the skybox works fine using my new files - so there cant be anything wrong with the new files themselves - they are to all intense and purpose exactly the same as far as I can say. Only when the names, location and ref to those are changed does the skybox refuse to display correctly? As if the default skybox folders and set up is hard coded somehow.
Anyone got experience of this? - got their own new skyboxes complete with textures to work?
I am trying to ascertain if this is just me or its an issue that needs reporting - we have enough issues with difficulties in changing sky for levels already and dont really need another.
If it is a bug or issue it needs to go in the bug forum later.
I have tested this extensively and I can only get a new skybox and textures to work if I place them in a default folder and give them default skybox names in which case they work perfectly.
Thanks
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