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FPSC Classic Product Chat / Converting FPSC stock media to .3DS?

Author
Message
Sunflash
19
Years of Service
User Offline
Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 19th Aug 2006 20:01
Hey, this is a problem I've had for a long time. How come you can't convert the FPSC stock media to other formats? I've tried useing several different converters, but nothing seems to work. Evidently the .X objects are formated in a way that converters don't recognise. So is there any fix to this?
-Sunflash

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Stamina
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 19th Aug 2006 20:56
try milkshape,,it has an .x importer feature
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 19th Aug 2006 22:02
for animated objects try fragmotion then save it as a milkshapefile.

FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 19th Aug 2006 23:15
Ultimate Unwrap 3D should convert it for you too.

Jiffy
20
Years of Service
User Offline
Joined: 5th Mar 2004
Location: Hiding in the bushes in your backyard
Posted: 21st Aug 2006 11:30
I personally use Deep Exploration which I absolutely adore. It's my best friend in conversion situations .


Evil has a new name. Demo out now!
Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Aug 2006 11:40
It's my worst enemy in conversion situations! - dunno why, but it seems to hate .3DS files made in Rhino3D. It's great for 3D previews when texturing though, as it updates the textures if you update them, so it's live sorta thing.

''Stick that in your text and scroll it!.''

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