Quote: "I'm wondering, if any is actually selling their games so I know if it is worth buying this file... Geez dont spazz over a topic..."
Well I already answered that, didn't I? You're not going to get any other answers, expept for the vagues ones like my neighbour has already and so on. The short answer is NO. Some of us have been selling their games and made some money of it, enough to justify the investment, but that's about it.
Besides, you're asking the wrong question. It's not the engine that determines if you're going to sell any games, it's the person using it.
Are you willing to put all of your spare time into game making? Are you willing to face endless hours of bug traking, redoing levels, spending hours to overcome problems your game is facing? Are you willing to learn to use the engine and overcome all of it's flaws? Are you willing to spent countless hours on how to script/code or program? toCan you model, if not do you know someone who can do it well, or are you willing to spent years learning it? Can you texture, do you know some one who can do it very well or are you willing to spent many months learning it? An do on and so and so on.....
Have your read all of this this
Quote: "http://makeitbigingames.com/blog/?p=29"
and
Quote: "http://makeitbigingames.com/blog/?p=14"
? Important stuff to go through before even starting.
You've asked the wrong question and you've asked at the wrong place. 99% of what comes here aren't cut out for making money with game design. The engine as is, isn't up to making commercial games. It takes a lot of effort to create a commercial game with FPSC and in the end you may fail.
Is all doom and gloom? Not at all, but you need to face the fact that lot's of people want to be selling games and try it, even for years, and have no success what so ever. I know thousands of wanna be game developers.... only few of them are making any money of their games.
So if you're serious about game design.... forget you ever did see FPSC and start looking at some more serious tools. If you just want to make a fun game and don't want to spent years doing so, to show your friends and so on, not making any (serious) money at all, then go for it, get FPSC. Try the demo and see if it suits you.
But if you're serious about making money (which I really doubt), leave now.....
But my final word of advice to you is, forget this whole game making idea and get yourself a job in the real world. If you're to young to do so then spent your time and effort at excelling at school, so you can find a good job later. If you're old enough to work, but got a lousy job and no perspective, go back to college or so. Want any more advice?