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FPSC Classic Models and Media / Help with converting a moddel to fps

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butyouman
18
Years of Service
User Offline
Joined: 7th May 2006
Location:
Posted: 22nd Aug 2006 17:28
hi i just made this cool gun i 3d studio max but i dont no how to make it fps ready so i can pick it up and shoot it and stuff will sum 1 help i have the fps entity maker
The Silent Ayehika
18
Years of Service
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Joined: 15th Apr 2006
Location: My Home
Posted: 22nd Aug 2006 17:38
Firstoff.
You need to texture it and animate it.
To animate you could use Milkshape or fragmotion.
Then you export it as .X or .3ds
If you exported as .3ds then you use the 3ds to X converter and then you use the enity maker.
Locrian
19
Years of Service
User Offline
Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 22nd Aug 2006 18:01 Edited at: 22nd Aug 2006 18:02
Entity maker won't make this a useable gun. Only a useable entity. There are no "free" programs to make this a gun, and if you don't have one of the weapon creation programs out there you'll have to do this by hand. I suggest taking one of the FPSC guns and dissecting it from the entity/hud.x files to the gamecore files to find out how it's done. This isn't an easy task by any means and is the reason there are no "free" products or very few that will do this for you out of the kindness of their hearts. Though there are threads, one by Codemaster, that offers help with gun questions.
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 22nd Aug 2006 20:03
There is someone (who is a braver person than I) who is offering to import your weapons into FPSC for free.You might check into that.
Locrian is right.It took me forever to learn how to import a weapon into FPSC.I do recommend you purchase one of the weapon importing programs.
The posititoning portion of those programs alone will save you untold time and aggravation.

butyouman
18
Years of Service
User Offline
Joined: 7th May 2006
Location:
Posted: 23rd Aug 2006 03:51
ok will sim 1 direct me to 1 of thes programs

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